[game_preservation] Descriptive terms for Video Games

Rowan Kaiser rowankaiser at gmail.com
Fri Jun 10 13:49:27 EDT 2011


Another interesting resource might be the Escapist's Genre Wheel, which is
quite clever although I'm not sure it jumps out as being more than that:

http://www.escapistmagazine.com/articles/view/issues/issue_283/8400-Introducing-The-Escapists-Genre-Wheel

On Fri, Jun 10, 2011 at 7:37 AM, Pugh, Richard <rpugh at loc.gov> wrote:


> Greetings all!

>

> Thank you for your suggestions; I'll be looking into them later this today.

> Some of you asked for additional information on our project.

>

> Generally these terms will be used in a subject or genre heading style.

> That is, when one searches the catalog by subject or genre, these headings

> will be referenced. For good or ill, these terms will be treated the same

> way as standard LCSH or LCGFH terms. As such, we're looking for descriptors

> like "First person action" or "Real time strategy;" terms that identify what

> a game "is" rather than what it's about. For that, we can usually find a

> workable LCSH; emphasis on "usually." Genres are a different story.

>

> As Mr. Handy pointed out, the LC model is not necessarily the best one. In

> this case that's probably true. However, NAVCC is part of LC, so we must

> use an LC-style approach. Internal politics are involved. Need I say

> more...?

>

> We're hoping that if we can build a thesaurus that is "LCSH compatible,"

> the powers that be will accept it. Even so, we're expecting some

> resistance, because the use of non-LC terms (even ones from well-established

> thesauri), is actively discouraged, no matter what the circumstances. We're

> facing an uphill battle, but we'll do the best we can.

>

> One list we've been looking at is the one from Allgame:

>

> http://www.allgame.com/genres.php

>

> Perhaps if we combine this with concepts covered in the other lists, we'll

> have a working base. I'm tinkering with the Allgame list at the moment, and

> it has promise. I'll let you know how it turns out.

>

> Richard J. Pugh

> Motion Picture, Broadcast, & Recorded Sound Division

> National Audio-Visual Conservation Center, Library of Congress

> (202) 707-6636 / rpugh at loc.gov

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> game_preservation at igda.org

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>

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