[game_preservation] Fwd: SW/TX PCA ACA Papers (was IGDA Newsletter Call for Papers)
Devin Monnens
dmonnens at gmail.com
Thu Nov 3 22:14:36 EDT 2011
Let me add to this as well that the Southwest/Texas PCA/ACA is holding
their conference February 8-11 in Albuquerque. I want to submit a paper on
Hamurabi. The Albuquerque Science Museum has a working Spacewar on display,
and I think it would be great if we could get some papers celebrating the
50th anniversary of the game, as well as do something special at the museum.
http://swtxpca.org/
So, if anyone is thinking of developing the papers or research presented in
the newsletter to something much bigger, please consider it! I would love
to get another panel going, this time on game history.
-Devin Monnens
On Thu, Nov 3, 2011 at 4:58 PM, Alex Handy <alex at themade.org> wrote:
> I think I can write one about the opening of the MADE if that's kosher.
> On Nov 3, 2011 4:53 PM, "Henry Lowood" <lowood at stanford.edu> wrote:
>
>>
>> All, this is from Elizabeth Lameman, who is requesting articles from our
>> group for the IGDA Perspectives publication.
>>
>> Henry
>>
>> __
>>
>> Hey there! Could you distribute this to the mailing list please? Thanks!!
>>
>> The IGDA Perspectives Newsletter is looking for content for its
>> December issue Preservation.
>>
>> We are looking for pieces generally 500-2,000 words, preferably with a
>> short third person bio and images attached separately. Topics may
>> include but are not limited to:
>>
>> - Highlights of game preservation projects.
>> - Game history.
>> - Postmortems of recent games that revisit classic game design.
>>
>> Please send articles to Editor-in-Chief Elizabeth Lameman
>> (elizabeth.lameman at gmail.com) by Friday, November 18.
>>
>>
>> --
>> Elizabeth Lameman, Ph.D. (ABD) | http://www.elizabethlameman.**com<http://www.elizabethlameman.com>
>> Aboriginal Territories in Cyberspace | http://www.abtec.org
>> Simon Fraser University - Interactive Arts& Technology |
>> http://siat.sfu.ca
>>
>> ______________________________**_________________
>> game_preservation mailing list
>> game_preservation at igda.org
>> http://six.pairlist.net/**mailman/listinfo/game_**preservation<http://six.pairlist.net/mailman/listinfo/game_preservation>
>>
>
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>
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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