[game_preservation] Fwd: 2012 SW/TX PCA/ACA Conference - Game Studies, Culture, Play, and Practice Area

Devin Monnens dmonnens at gmail.com
Sat Sep 17 17:49:43 EDT 2011


The SW/TX PCA/ACA is looking for papers for Game Studies for 2012.

Anyone up for a game history panel this year commemorating the 50th
anniversary of Spacewar? The conference is held Feb 8-11, and the Science
Museum in Albuquerque has a working Spacewar, I believe on an actual PDP-1
(in any case, Spacewar on an oscilloscope).

Last year we did game preservation, but I think this is important enough to
have a series of papers on Spacewar and the origins of computer and
videogames.

While we're at it, are there any special projects, panels, etc. proposed for
Spacewar? Anyone propose any panels for GDC, or anything going on at the
Computer History Museum?

---------- Forwarded message ----------
From: Judd Ruggill <jruggill at gmail.com>
Date: Sat, Sep 17, 2011 at 2:25 PM
Subject: 2012 SW/TX PCA/ACA Conference - Game Studies, Culture, Play, and
Practice Area
To:


Hi all:

Attached is the CFP for the Game Studies, Culture, Play, and Practice
Area of the SW/TX PCA/ACA conference. Please feel free to pass it
along to any and all interested parties, and I hope you'll join us in
Albuquerque again.

Cheers,

Judd Ruggill, Area Chair
Game Studies, Culture, Play, and Practice
SW/TX PCA/ACA
http://swtxpca.org/
_____

Call for Papers: Game Studies, Culture, Play, and Practice Area
33rd Annual SW/TX PCA/ACA Conference
February 8-11, 2012
Albuquerque, NM

The Game Studies, Culture, Play, and Practice Area welcomes paper,
panel, and other proposals on games (digital and otherwise) and their
study and development.

Possible topics include (but are in no way limited to):

Alternative reality games
Archiving and artifactual preservation
Competitive/clan gaming
Design and development
Economic and industrial histories and studies
Educational games and their pedagogies
Foreign language games and culture
Advertising (both in-game and out)
Game art/game-based art
Haptics and interface studies
Localization
Machinima
MOGs, MMOGs, and other forms of online/networked gaming
Performance
Pornographic games
Religion and games
Representations of race and gender
Representations of space and place
The rhetoric of games and game systems
Serious games
Strategy games
Table-top games and gaming
Technological, aesthetic, economic, and ideological convergence
Theories of play
Wireless and mobile gaming

For paper proposals: Please submit a 250 word abstract and
biographical note about your connection to the topic to conference
event management site at http://conference2012.swtxpca.org/. Make sure
to select the Game Studies, Culture, Play, and Practice topic area.

For panel and other proposals: Feel free to query first
(jruggill at asu.edu). Panel and other proposals should also be submitted
to the conference event management site and include the information
requested for individual paper proposals, as well as a 100-word
statement of the panel’s raison d’etre and any noteworthy
organizational features.

As always, proposals are welcome from any and all scholars (including
graduate students, independent scholars, and tenured, tenure-track,
and emeritus faculty) and practitioners (developers, artists,
archivists, and so forth). Also, unusual formats, technologies, and
the like are encouraged.

The submission deadline is 12/1/2011.

The Game Studies, Culture, Play, and Practice Area is international in
scope and emphasizes diversity, an openness to innovative approaches
and presentations, and the energetic practice of post-conference
collaboration and publication.

Judd Ruggill, Area Chair
Game Studies, Culture, Play, and Practice
jruggill at asu.edu
http://www.swtxpca.org



--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.
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