[game_preservation] History of "game engine"
Henry Lowood
lowood at stanford.edu
Tue Aug 7 17:18:44 EDT 2012
Hi all,
I'm working on a project having to do with the history of the game
engine (as concept, technology, etc.) and its various impacts on game
design and other things. So, here is a question for this group. Does
anybody want to make a claim that there was a relevant use of the term
in game design BEFORE id Software began to use the term. I've done some
analysis with the Google database (n-grams, etc.) and I find no evidence
of anything like that, plus John Romero believes that id coined the term
as we use it today. (And I agree.)
Anyway, if you think you have or know of a counter-claim, please let me
know and I'll check on it. Source references welcome, of course.
Henry
--
Henry Lowood
Curator for History of Science & Technology Collections;
Film & Media Collections
HSSG, Green Library, 557 Escondido Mall
Stanford University Libraries, Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood
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