[game_preservation] Call for Contributions/Participation: Emulation Workshop on iPres2012

Andrew Armstrong andrew at aarmstrong.org
Fri Jul 6 17:15:11 EDT 2012


Sounds great! I hope you get material from it online, sadly I can't attend!

Andrew

On 06/07/2012 14:26, Mark Guttenbrunner wrote:

> FYI: On the annual international conference on preservation of digital

> objects (iPres) to be held in Toronto, Canada this year we are

> organizing a workshop on emulation. Video game preservation is

> specifically included in the list of topics we are looking for on the

> website of the workshop. If you are in the area or coming to iPres

> anyways, please consider submitting something to the workshop !

>

> best,

> Mark

>

>

> Call for Contributions/Participation:

> Towards Practical Emulation Tools and Strategies

>

> State of the Art Research Meets Real-World Requirements

> Workshop @ IPRES 2012 Oct. 1. 2012 Toronto, Canada

>

> The full-day iPRES 2012 workshop features an increasingly relevant topic

> in DP research - emulation. While emulation is now widely accepted as a

> necessary access strategy, mature software frameworks and workflows are

> still missing. The workshop provides the opportunity to present latest

> research results, status quo of emulation application and use cases.

>

> The workshop is intended to provide an additional forum for experts

> in emulation alongside the main conference to discuss current trends,

> today's strategies and formulate future implementation and research

> agendas. Content holders will be given a platform to describe their

> challenges with complex data-objects to align research with practical

> problems. The workshop will be split into two sessions. The first one

> will give a broad overview on the field and summarize the state-of-the-

> art in this field through short presentations from three domains: tech-

> nical research in emulation, ongoing projects, and current challenges.

> The second session will extend upon this by structuring and prioritizing

> the future research agenda and implementation of tools.

>

> Workshop Topics / Agenda

>

> Solutions, Research Concepts and Prototypes

> * Workflows

> * Frameworks

> * Meta-Data

> * Sustainable emulators

> * Quality Assurance

> Use-Cases and Requirements

> * Challenging Use-Cases

> * Integration

> * Software archiving and legal aspects

> * Sustainable business

> * Legal issues

>

> Contributions & Submission

> We ask professionals and researchers in this field to submit an exten-

> ded abstract (~1000 words) confirming to the ACM SIG template covering

> topics related to emulation in the following formats:

> * Either a description of a use case for which they intend to / already

> use emulation to solve a problem and would like to get input from

> collegues

> working in emulation research

> * A description of your current ongoing scientific research related to

> emulation

>

> Submission of the extended abstract to emulationws2012 at rz.uni-freiburg.de

> The accepted submissions will be distributed to the workshop

> participants prior

> to the workshop to give all participants a chance to prepare for the

> discussions.

> We expect that at least one author of each accepted abstract will

> register for

> and attend the workshop.

>

> Important Dates

> * Submission deadline Sep. 1, 2012

> * Notification and detailed agenda, distribution of abstracts to

> participants

> Sep. 15, 2012

> * Workshop Oct. 1, 2012

>

> Participation & Registration

> Venue and Registration:

> https://ipres.ischool.utoronto.ca

> Up-to-date information can be found at the workshop website:

> http://emulationws2012.wordpress.com

>

> See you in Toronto,

> Mark Guttenbrunner

> Klaus Rechert

> Dirk von Suchodoletz

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation





More information about the game_preservation mailing list