[game_preservation] game_preservation Digest, Vol 77, Issue 2
Scott Sheppard
wiweeyum at gmail.com
Mon Mar 5 12:48:50 EST 2012
I would very much like to attend. I just added you to mah circlies.
-Scott
On Mon, Mar 5, 2012 at 9:00 AM, <game_preservation-request at igda.org> wrote:
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> Today's Topics:
>
> 1. Reminder: Roundtable is Weds. at 3.30pm (Henry Lowood)
> 2. Re: Reminder: Roundtable is Weds. at 3.30pm (Devin Monnens)
> 3. Re: Reminder: Roundtable is Weds. at 3.30pm (Henry Lowood)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sun, 04 Mar 2012 18:28:16 -0800
> From: Henry Lowood <lowood at stanford.edu>
> Subject: [game_preservation] Reminder: Roundtable is Weds. at 3.30pm
> To: IGDA Game Preservation SIG <game_preservation at igda.org>
> Message-ID: <4F5424C0.3050302 at stanford.edu>
> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
> Just a quick reminder about our SIG roundtable at GDC. Weds., 3.30pm in
> the IGDA meeting room. I will have my laptop and will try to send out
> video via Google+ hangouts. Friend me in Google+ and I'll put you in an
> IGDA group. I'll send out invitations that way. Assuming anyone wants
> to video conference into the sesssion.
>
> Anyway, here's the info:
>
> *SPEAKER/S:*Henry Lowood ()
> <http://schedule.gdconf.com/speaker/Henry-Lowood>
> *DAY / TIME / LOCATION:*Wednesday 3:30- 4:30 Room 112, North Hall
> *TRACK / DURATION / FORMAT / AUDIENCE LEVEL:*Advocacy / 60-Minute /
> Roundtable / All
> *GDC VAULT RECORDING:*No Vault Recording
> *DESCRIPTION:*
>
> The Game Preservation SIG will recap discussions and projects of the
> last year, including the improvement of the SIG wiki and blog, the
> memorial pages project, follow-ons to the White Paper, reviving the
> Digital Game Canon, the Preserving Virtual Worlds II project, and
> initiatives brought by members and participants, e.g., developers, game
> collectors, journalists, and institutions such as Stanford University,
> the MADE, the Strong Museum of Play and the National Videogame Archive
> in the UK. Attendees should be prepared to discuss their own projects
> and ideas.
>
>
> *TAKEAWAY:*Take away knowledge about practices that will help you
> preserve your own game materials, manage your collection of games or
> game artifacts, or work on the creation of an exhibit or museum/ library
> collection.
> *INTENDED AUDIENCE:*Anyone involved in game design, production, asset or
> software management, or marketing, as well as collectors, archivists,
> museum curators and anybody else interested in game history.
> *ELIGIBLE PASSES:*All Access Pass
> <http://www.gdconf.com/attend/passes.html#34133>, Main Conference Pass
> <http://www.gdconf.com/attend/passes.html#34134>
>
> --
> Henry Lowood
> Curator, History of Science& Technology Collections;
> Film& Media Collections
> HRG, Green Library, 557 Escondido Mall
> 650-723-4602; lowood at stanford.edu
> http://www.stanford.edu/~lowood
>
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> ------------------------------
>
> Message: 2
> Date: Sun, 4 Mar 2012 21:00:56 -0700
> From: Devin Monnens <dmonnens at gmail.com>
> Subject: Re: [game_preservation] Reminder: Roundtable is Weds. at
> 3.30pm
> To: lowood at stanford.edu, IGDA Game Preservation SIG
> <game_preservation at igda.org>
> Message-ID:
> <CAC-a2OKHucZc3dOtb3T2Homz2M4fbT8B1b9pmCJDMTd1mmsyfA at mail.gmail.com
> >
> Content-Type: text/plain; charset="iso-8859-1"
>
> Glad to hear this! I've added you to my Google+. Let me know when I'm in
> the group! I should be able to make the panel if I leave work immediately
> (2 hour difference means it starts at 5:30 PM in Denver).
>
> I was trying to schedule an event via Facebook, but can't seem to find the
> right button.
>
> -Devin
>
> On Sun, Mar 4, 2012 at 7:28 PM, Henry Lowood <lowood at stanford.edu> wrote:
>
> > Just a quick reminder about our SIG roundtable at GDC. Weds., 3.30pm in
> > the IGDA meeting room. I will have my laptop and will try to send out
> > video via Google+ hangouts. Friend me in Google+ and I'll put you in an
> > IGDA group. I'll send out invitations that way. Assuming anyone wants
> to
> > video conference into the sesssion.
> >
> > Anyway, here's the info:
> >
> > *SPEAKER/S: *Henry Lowood ()<
> http://schedule.gdconf.com/speaker/Henry-Lowood>
> >
> > *DAY / TIME / LOCATION: *Wednesday 3:30- 4:30 Room 112, North Hall
> > *TRACK / DURATION / FORMAT / AUDIENCE LEVEL: *Advocacy / 60-Minute /
> > Roundtable / All
> > *GDC VAULT RECORDING: *No Vault Recording
> > *DESCRIPTION: *
> >
> > The Game Preservation SIG will recap discussions and projects of the last
> > year, including the improvement of the SIG wiki and blog, the memorial
> > pages project, follow-ons to the White Paper, reviving the Digital Game
> > Canon, the Preserving Virtual Worlds II project, and initiatives brought
> by
> > members and participants, e.g., developers, game collectors, journalists,
> > and institutions such as Stanford University, the MADE, the Strong Museum
> > of Play and the National Videogame Archive in the UK. Attendees should be
> > prepared to discuss their own projects and ideas.
> >
> > *TAKEAWAY: *Take away knowledge about practices that will help you
> > preserve your own game materials, manage your collection of games or game
> > artifacts, or work on the creation of an exhibit or museum/ library
> > collection.
> > *INTENDED AUDIENCE: *Anyone involved in game design, production, asset or
> > software management, or marketing, as well as collectors, archivists,
> > museum curators and anybody else interested in game history.
> > *ELIGIBLE PASSES:* All Access Pass<
> http://www.gdconf.com/attend/passes.html#34133>
> > , Main Conference Pass <http://www.gdconf.com/attend/passes.html#34134>
> >
> > --
> > Henry Lowood
> > Curator, History of Science & Technology Collections;
> > Film & Media Collections
> > HRG, Green Library, 557 Escondido Mall650-723-4602; lowood
> @stanford.eduhttp://www.stanford.edu/~lowood
> >
> >
> > _______________________________________________
> > game_preservation mailing list
> > game_preservation at igda.org
> > http://six.pairlist.net/mailman/listinfo/game_preservation
> >
> >
>
>
> --
> Devin Monnens
> www.deserthat.com
>
> The sleep of Reason produces monsters.
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>
> ------------------------------
>
> Message: 3
> Date: Sun, 04 Mar 2012 20:10:04 -0800
> From: Henry Lowood <lowood at stanford.edu>
> Subject: Re: [game_preservation] Reminder: Roundtable is Weds. at
> 3.30pm
> To: Devin Monnens <dmonnens at gmail.com>
> Cc: IGDA Game Preservation SIG <game_preservation at igda.org>
> Message-ID: <4F543C9C.8010407 at stanford.edu>
> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
> You're in, Devin.
>
> On 3/4/2012 8:00 PM, Devin Monnens wrote:
> > Glad to hear this! I've added you to my Google+. Let me know when I'm
> > in the group! I should be able to make the panel if I leave work
> > immediately (2 hour difference means it starts at 5:30 PM in Denver).
> >
> > I was trying to schedule an event via Facebook, but can't seem to find
> > the right button.
> >
> > -Devin
> >
> > On Sun, Mar 4, 2012 at 7:28 PM, Henry Lowood <lowood at stanford.edu
> > <mailto:lowood at stanford.edu>> wrote:
> >
> > Just a quick reminder about our SIG roundtable at GDC. Weds.,
> > 3.30pm in the IGDA meeting room. I will have my laptop and will
> > try to send out video via Google+ hangouts. Friend me in Google+
> > and I'll put you in an IGDA group. I'll send out invitations that
> > way. Assuming anyone wants to video conference into the sesssion.
> >
> > Anyway, here's the info:
> >
> > *SPEAKER/S:*Henry Lowood ()
> > <http://schedule.gdconf.com/speaker/Henry-Lowood>
> > *DAY / TIME / LOCATION:*Wednesday 3:30- 4:30 Room 112, North Hall
> > *TRACK / DURATION / FORMAT / AUDIENCE LEVEL:*Advocacy / 60-Minute
> > / Roundtable / All
> > *GDC VAULT RECORDING:*No Vault Recording
> > *DESCRIPTION:*
> >
> > The Game Preservation SIG will recap discussions and projects of
> > the last year, including the improvement of the SIG wiki and blog,
> > the memorial pages project, follow-ons to the White Paper,
> > reviving the Digital Game Canon, the Preserving Virtual Worlds II
> > project, and initiatives brought by members and participants,
> > e.g., developers, game collectors, journalists, and institutions
> > such as Stanford University, the MADE, the Strong Museum of Play
> > and the National Videogame Archive in the UK. Attendees should be
> > prepared to discuss their own projects and ideas.
> >
> >
> > *TAKEAWAY:*Take away knowledge about practices that will help you
> > preserve your own game materials, manage your collection of games
> > or game artifacts, or work on the creation of an exhibit or
> > museum/ library collection.
> > *INTENDED AUDIENCE:*Anyone involved in game design, production,
> > asset or software management, or marketing, as well as collectors,
> > archivists, museum curators and anybody else interested in game
> > history.
> > *ELIGIBLE PASSES:*All Access Pass
> > <http://www.gdconf.com/attend/passes.html#34133>, Main Conference
> > Pass <http://www.gdconf.com/attend/passes.html#34134>
> >
> > --
> > Henry Lowood
> > Curator, History of Science& Technology Collections;
> > Film& Media Collections
> > HRG, Green Library, 557 Escondido Mall
> > 650-723-4602 <tel:650-723-4602>;lowood at stanford.edu <mailto:
> lowood at stanford.edu>
> > http://www.stanford.edu/~lowood <http://www.stanford.edu/%7Elowood>
> >
> >
> > _______________________________________________
> > game_preservation mailing list
> > game_preservation at igda.org <mailto:game_preservation at igda.org>
> > http://six.pairlist.net/mailman/listinfo/game_preservation
> >
> >
> >
> >
> > --
> > Devin Monnens
> > www.deserthat.com <http://www.deserthat.com>
> >
> > The sleep of Reason produces monsters.
>
> --
> Henry Lowood
> Curator, History of Science& Technology Collections;
> Film& Media Collections
> HRG, Green Library, 557 Escondido Mall
> 650-723-4602; lowood at stanford.edu
> http://www.stanford.edu/~lowood
>
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> ------------------------------
>
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
>
> End of game_preservation Digest, Vol 77, Issue 2
> ************************************************
>
--
-Scott
"Vision without action is just a dream. Action without vision is just
passing the time. Vision with action can change the world."
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