[game_preservation] Reminder: Roundtable is Weds. at 3.30pm

Henry Lowood lowood at stanford.edu
Mon Mar 5 21:59:24 EST 2012


Hi Devin, I'm stuck at Stanford tomorrow. We'll just have to wing it.
Henry

On 3/5/2012 5:59 PM, Devin Monnens wrote:

> Henry,

>

> Can you check out the room tomorrow and see if you can get a signal?

> If not inside the actual room, then somewhere nearby. That will allow

> you to test your hardware to see if this is doable.

>

> -Devin

>

> On Mon, Mar 5, 2012 at 6:34 PM, Alex Handy <alex at themade.org

> <mailto:alex at themade.org>> wrote:

>

> Also, ya'll will definitely want to check out the MADE's history

> of 3d exhibit in the PLAY hall, south moscone esplanade room. It's

> awesome, if I do say so myself.

>

> On Mar 5, 2012 4:02 PM, "Andrew Armstrong" <andrew at aarmstrong.org

> <mailto:andrew at aarmstrong.org>> wrote:

>

> Out of my timezone but added anyway, will see if I can't sort

> out to "attend" virtually :)

>

> Andrew

>

> On 05/03/2012 02:28, Henry Lowood wrote:

>> Just a quick reminder about our SIG roundtable at GDC.

>> Weds., 3.30pm in the IGDA meeting room. I will have my

>> laptop and will try to send out video via Google+ hangouts.

>> Friend me in Google+ and I'll put you in an IGDA group. I'll

>> send out invitations that way. Assuming anyone wants to

>> video conference into the sesssion.

>>

>> Anyway, here's the info:

>>

>> *SPEAKER/S:*Henry Lowood ()

>> <http://schedule.gdconf.com/speaker/Henry-Lowood>

>> *DAY / TIME / LOCATION:*Wednesday 3:30- 4:30 Room 112, North Hall

>> *TRACK / DURATION / FORMAT / AUDIENCE LEVEL:*Advocacy /

>> 60-Minute / Roundtable / All

>> *GDC VAULT RECORDING:*No Vault Recording

>> *DESCRIPTION:*

>>

>> The Game Preservation SIG will recap discussions and projects

>> of the last year, including the improvement of the SIG wiki

>> and blog, the memorial pages project, follow-ons to the White

>> Paper, reviving the Digital Game Canon, the Preserving

>> Virtual Worlds II project, and initiatives brought by members

>> and participants, e.g., developers, game collectors,

>> journalists, and institutions such as Stanford University,

>> the MADE, the Strong Museum of Play and the National

>> Videogame Archive in the UK. Attendees should be prepared to

>> discuss their own projects and ideas.

>>

>>

>> *TAKEAWAY:*Take away knowledge about practices that will help

>> you preserve your own game materials, manage your collection

>> of games or game artifacts, or work on the creation of an

>> exhibit or museum/ library collection.

>> *INTENDED AUDIENCE:*Anyone involved in game design,

>> production, asset or software management, or marketing, as

>> well as collectors, archivists, museum curators and anybody

>> else interested in game history.

>> *ELIGIBLE PASSES:*All Access Pass

>> <http://www.gdconf.com/attend/passes.html#34133>, Main

>> Conference Pass <http://www.gdconf.com/attend/passes.html#34134>

>> --

>> Henry Lowood

>> Curator, History of Science& Technology Collections;

>> Film& Media Collections

>> HRG, Green Library, 557 Escondido Mall

>> 650-723-4602 <tel:650-723-4602>;lowood at stanford.edu <mailto:lowood at stanford.edu>

>> http://www.stanford.edu/~lowood <http://www.stanford.edu/%7Elowood>

>>

>>

>> _______________________________________________

>> game_preservation mailing list

>> game_preservation at igda.org <mailto:game_preservation at igda.org>

>> http://six.pairlist.net/mailman/listinfo/game_preservation

>

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>

> _______________________________________________

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>

>

>

>

> --

> Devin Monnens

> www.deserthat.com <http://www.deserthat.com>

>

> The sleep of Reason produces monsters.

>

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation


--
Henry Lowood
Curator, History of Science& Technology Collections;
Film& Media Collections
HRG, Green Library, 557 Escondido Mall
650-723-4602; lowood at stanford.edu
http://www.stanford.edu/~lowood

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