[game_preservation] Reminder: Roundtable is Weds. at 3.30pm

Henry Lowood lowood at stanford.edu
Mon Mar 5 19:08:00 EST 2012


Scott, Andrew, Jim -- you're all in the circle. Now, just keep your
fingers crossed that the wifi works on Weds.
But in any case, we should consider having some circle meetings every
now and then -- with or without GDC.
Henry

On 3/5/2012 4:02 PM, Andrew Armstrong wrote:

> Out of my timezone but added anyway, will see if I can't sort out to

> "attend" virtually :)

>

> Andrew

>

> On 05/03/2012 02:28, Henry Lowood wrote:

>> Just a quick reminder about our SIG roundtable at GDC. Weds., 3.30pm

>> in the IGDA meeting room. I will have my laptop and will try to send

>> out video via Google+ hangouts. Friend me in Google+ and I'll put

>> you in an IGDA group. I'll send out invitations that way. Assuming

>> anyone wants to video conference into the sesssion.

>>

>> Anyway, here's the info:

>>

>> *SPEAKER/S:*Henry Lowood ()

>> <http://schedule.gdconf.com/speaker/Henry-Lowood>

>> *DAY / TIME / LOCATION:*Wednesday 3:30- 4:30 Room 112, North Hall

>> *TRACK / DURATION / FORMAT / AUDIENCE LEVEL:*Advocacy / 60-Minute /

>> Roundtable / All

>> *GDC VAULT RECORDING:*No Vault Recording

>> *DESCRIPTION:*

>>

>> The Game Preservation SIG will recap discussions and projects of the

>> last year, including the improvement of the SIG wiki and blog, the

>> memorial pages project, follow-ons to the White Paper, reviving the

>> Digital Game Canon, the Preserving Virtual Worlds II project, and

>> initiatives brought by members and participants, e.g., developers,

>> game collectors, journalists, and institutions such as Stanford

>> University, the MADE, the Strong Museum of Play and the National

>> Videogame Archive in the UK. Attendees should be prepared to discuss

>> their own projects and ideas.

>>

>>

>> *TAKEAWAY:*Take away knowledge about practices that will help you

>> preserve your own game materials, manage your collection of games or

>> game artifacts, or work on the creation of an exhibit or museum/

>> library collection.

>> *INTENDED AUDIENCE:*Anyone involved in game design, production, asset

>> or software management, or marketing, as well as collectors,

>> archivists, museum curators and anybody else interested in game history.

>> *ELIGIBLE PASSES:*All Access Pass

>> <http://www.gdconf.com/attend/passes.html#34133>, Main Conference

>> Pass <http://www.gdconf.com/attend/passes.html#34134>

>> --

>> Henry Lowood

>> Curator, History of Science& Technology Collections;

>> Film& Media Collections

>> HRG, Green Library, 557 Escondido Mall

>> 650-723-4602;lowood at stanford.edu

>> http://www.stanford.edu/~lowood

>>

>>

>> _______________________________________________

>> game_preservation mailing list

>> game_preservation at igda.org

>> http://six.pairlist.net/mailman/listinfo/game_preservation

>

>

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--
Henry Lowood
Curator, History of Science& Technology Collections;
Film& Media Collections
HRG, Green Library, 557 Escondido Mall
650-723-4602; lowood at stanford.edu
http://www.stanford.edu/~lowood

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