[game_preservation] Reminder: Roundtable is Weds. at 3.30pm

Andrew Armstrong andrew at aarmstrong.org
Mon Mar 5 19:42:26 EST 2012


Sounds good to me, I'm not kept fully in the loop on UK activities (I
don't exactly go out of my way to do so so it is my problem :P ) but
would be happy to do so more frequently :)

Andrew

On 06/03/2012 00:08, Henry Lowood wrote:

> Scott, Andrew, Jim -- you're all in the circle. Now, just keep your

> fingers crossed that the wifi works on Weds.

> But in any case, we should consider having some circle meetings every

> now and then -- with or without GDC.

> Henry

>

> On 3/5/2012 4:02 PM, Andrew Armstrong wrote:

>> Out of my timezone but added anyway, will see if I can't sort out to

>> "attend" virtually :)

>>

>> Andrew

>>

>> On 05/03/2012 02:28, Henry Lowood wrote:

>>> Just a quick reminder about our SIG roundtable at GDC. Weds.,

>>> 3.30pm in the IGDA meeting room. I will have my laptop and will try

>>> to send out video via Google+ hangouts. Friend me in Google+ and

>>> I'll put you in an IGDA group. I'll send out invitations that way.

>>> Assuming anyone wants to video conference into the sesssion.

>>>

>>> Anyway, here's the info:

>>>

>>> *SPEAKER/S:*Henry Lowood ()

>>> <http://schedule.gdconf.com/speaker/Henry-Lowood>

>>> *DAY / TIME / LOCATION:*Wednesday 3:30- 4:30 Room 112, North Hall

>>> *TRACK / DURATION / FORMAT / AUDIENCE LEVEL:*Advocacy / 60-Minute /

>>> Roundtable / All

>>> *GDC VAULT RECORDING:*No Vault Recording

>>> *DESCRIPTION:*

>>>

>>> The Game Preservation SIG will recap discussions and projects of the

>>> last year, including the improvement of the SIG wiki and blog, the

>>> memorial pages project, follow-ons to the White Paper, reviving the

>>> Digital Game Canon, the Preserving Virtual Worlds II project, and

>>> initiatives brought by members and participants, e.g., developers,

>>> game collectors, journalists, and institutions such as Stanford

>>> University, the MADE, the Strong Museum of Play and the National

>>> Videogame Archive in the UK. Attendees should be prepared to discuss

>>> their own projects and ideas.

>>>

>>>

>>> *TAKEAWAY:*Take away knowledge about practices that will help you

>>> preserve your own game materials, manage your collection of games or

>>> game artifacts, or work on the creation of an exhibit or museum/

>>> library collection.

>>> *INTENDED AUDIENCE:*Anyone involved in game design, production,

>>> asset or software management, or marketing, as well as collectors,

>>> archivists, museum curators and anybody else interested in game history.

>>> *ELIGIBLE PASSES:*All Access Pass

>>> <http://www.gdconf.com/attend/passes.html#34133>, Main Conference

>>> Pass <http://www.gdconf.com/attend/passes.html#34134>

>>> --

>>> Henry Lowood

>>> Curator, History of Science& Technology Collections;

>>> Film& Media Collections

>>> HRG, Green Library, 557 Escondido Mall

>>> 650-723-4602;lowood at stanford.edu

>>> http://www.stanford.edu/~lowood

>>>

>>>

>>> _______________________________________________

>>> game_preservation mailing list

>>> game_preservation at igda.org

>>> http://six.pairlist.net/mailman/listinfo/game_preservation

>>

>>

>> _______________________________________________

>> game_preservation mailing list

>> game_preservation at igda.org

>> http://six.pairlist.net/mailman/listinfo/game_preservation

>

> --

> Henry Lowood

> Curator, History of Science& Technology Collections;

> Film& Media Collections

> HRG, Green Library, 557 Escondido Mall

> 650-723-4602;lowood at stanford.edu

> http://www.stanford.edu/~lowood

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