[game_preservation] Reminder: Roundtable is Weds. at 3.30pm
Alex Handy
alex at themade.org
Mon Mar 5 20:34:26 EST 2012
Also, ya'll will definitely want to check out the MADE's history of 3d
exhibit in the PLAY hall, south moscone esplanade room. It's awesome, if I
do say so myself.
On Mar 5, 2012 4:02 PM, "Andrew Armstrong" <andrew at aarmstrong.org> wrote:
> Out of my timezone but added anyway, will see if I can't sort out to
> "attend" virtually :)
>
> Andrew
>
> On 05/03/2012 02:28, Henry Lowood wrote:
>
> Just a quick reminder about our SIG roundtable at GDC. Weds., 3.30pm in
> the IGDA meeting room. I will have my laptop and will try to send out
> video via Google+ hangouts. Friend me in Google+ and I'll put you in an
> IGDA group. I'll send out invitations that way. Assuming anyone wants to
> video conference into the sesssion.
>
> Anyway, here's the info:
>
> *SPEAKER/S: *Henry Lowood ()<http://schedule.gdconf.com/speaker/Henry-Lowood>
>
> *DAY / TIME / LOCATION: *Wednesday 3:30- 4:30 Room 112, North Hall
> *TRACK / DURATION / FORMAT / AUDIENCE LEVEL: *Advocacy / 60-Minute /
> Roundtable / All
> *GDC VAULT RECORDING: *No Vault Recording
> *DESCRIPTION: *
>
> The Game Preservation SIG will recap discussions and projects of the last
> year, including the improvement of the SIG wiki and blog, the memorial
> pages project, follow-ons to the White Paper, reviving the Digital Game
> Canon, the Preserving Virtual Worlds II project, and initiatives brought by
> members and participants, e.g., developers, game collectors, journalists,
> and institutions such as Stanford University, the MADE, the Strong Museum
> of Play and the National Videogame Archive in the UK. Attendees should be
> prepared to discuss their own projects and ideas.
>
> *TAKEAWAY: *Take away knowledge about practices that will help you
> preserve your own game materials, manage your collection of games or game
> artifacts, or work on the creation of an exhibit or museum/ library
> collection.
> *INTENDED AUDIENCE: *Anyone involved in game design, production, asset or
> software management, or marketing, as well as collectors, archivists,
> museum curators and anybody else interested in game history.
> *ELIGIBLE PASSES:* All Access Pass<http://www.gdconf.com/attend/passes.html#34133>
> , Main Conference Pass <http://www.gdconf.com/attend/passes.html#34134>
>
> --
> Henry Lowood
> Curator, History of Science & Technology Collections;
> Film & Media Collections
> HRG, Green Library, 557 Escondido Mall650-723-4602; lowood at stanford.eduhttp://www.stanford.edu/~lowood
>
>
>
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