[game_preservation] More games pulled from virtual console

Andrew Armstrong andrew at aarmstrong.org
Mon Nov 19 16:42:57 EST 2012


They are, annoyingly...some game systems have already gone offline
making such games unplayable. One of the earlier EA ones I think
entirely went under? (they basically moved system rendering the old one
obsolete so turned it off).

MSN Gaming Zone went offline years ago too (luckily most of the games
that used it can use direct IP to connect and were not downloaded from
the service).

As you say Devin, Piracy isn't the solution but it is not an impediment
either and I'd wholly take anything I can get over nothing!

There are also always the whispers that some virtual console games (from
a variety of releases over the years) have actually used pirated roms as
their source, making it an odd roundabout of content delivery...

Andrew

On 19/11/2012 20:26, Philippe Dubois, association MO5.COM, Président wrote:

> Re: [game_preservation] More games pulled from virtual console

>

> All the Steam games only presented through this platform are in great

> danger ;)

>

>

> -----------

>

> Cordialement,

>

> Philippe Dubois, Association MO5.COM, President

>

> --

>

>

>

>

>

> Seconded, Frank.

>

>

> On a tangential topic -- has anyone ever made a list of video games

> that have apparently been lost to history (or are particularly

> endangered)? I've though about undertaking it a few times, but it's

> hard to make a list of things that are, well, lost, because few people

> know about them.

>

>

> Benj

>

>

>

> On 11/19/2012 3:04 PM, Frank Cifaldi wrote:

>

> Indeed. As far as I know, the raw files from every Virtual Console

> release have been ripped and torrented thousands of times over, so I'm

> not personally worried about games getting pulled. It's not ideal, but

> it's the best we can expect to have accomplished I think. Too bad we

> can't say the same about other digital Nintendo stuff from the past,

> like a lot of the games that were beamed into the BS modem in Japan.

>

>

>

>

> On Mon, Nov 19, 2012 at 11:54 AM, Benj

> Edwards <editor at vintagecomputing.com

> <mailto:editor at vintagecomputing.com>> wrote:

>

>

> One link:

>

>

> http://technologizer.com/2012/01/23/why-history-needs-software-piracy/

>

>

> :)

>

>

> Benj

>

>

>

>

> On 11/19/2012 2:52 PM, Andrew Armstrong wrote:

>

> Local until your console fails, you send it back for repair and it is

> wiped in the process.

>

>

> Sigh.

>

>

> Andrew

>

>

>

> On 19/11/2012 17:39, Philippe Dubois, association MO5.COM

> <http://MO5.COM>, Président wrote:

>

> :(

>

> I believe that "local copies" of your legal stuff bought for the

> Virtual Console will still continue to work, i hope !

>

>

> Best regards,

>

> Philippe Dubois, Association MO5.COM <http://MO5.COM>, President

>

> --

>

>

>

>

>

> I didn't know Nintendo had pulled games previously, but now the DKC

> games are no longer available on US Wii Virtual Console and will soon

> be unavailable in the UK (and probably in Japan soon after).

>

>

> http://www.nintendo-gamer.net/2012/11/19/the-donkey-kong-country-games-are-being-pulled-from-virtual-console-this-sunday/

>

>

>

> I guess the thing that's worse about stuff being pulled is stuff being

> pulled with no announcement.

>

>

> --

>

> Devin Monnens

>

> www.deserthat.com <http://www.deserthat.com>

>

>

> The sleep of Reason produces monsters.

>

>

>

>

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> --

>

> Freelance Writer / Editor in Chief

> VC&Ghttp://www.benjedwards.comhttp://www.vintagecomputing.com

>

>

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> --

>

> Freelance Writer / Editor in Chief

> VC&Ghttp://www.benjedwards.comhttp://www.vintagecomputing.com

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