[game_preservation] Preservation round table at gdc?

Frank Cifaldi fcifaldi at gmail.com
Tue Apr 2 11:26:10 EDT 2013


(again, I'm part of the decision-making process on which vault videos go
free)


On Tue, Apr 2, 2013 at 8:21 AM, Devin Monnens <dmonnens at gmail.com> wrote:


> There is a summary on Polygon:

>

>

> http://www.polygon.com/2013/3/30/4157594/game-archiving-faces-challenges-for-the-future-say-experts

>

> I assume it was recorded, but whether it'll be free on the GDC Vault...

>

>

> On Sun, Mar 31, 2013 at 10:19 AM, Stuart Feldhamer <

> stuart.feldhamer at gmail.com> wrote:

>

>> How did this go? Is there a transcript or video available?****

>>

>> ** **

>>

>> Stuart****

>>

>> ** **

>>

>> *From:* game_preservation-bounces at igda.org [mailto:

>> game_preservation-bounces at igda.org] *On Behalf Of *Henry Lowood

>> *Sent:* Tuesday, March 26, 2013 1:45 PM

>> *To:* lowood at stanford.edu; IGDA Game Preservation SIG

>> *Subject:* Re: [game_preservation] Preservation round table at gdc?****

>>

>> ** **

>>

>> Here is the information about the event, lifted from the GDC website. **

>> **

>> Caring about Chrono Trigger - Presented by IGDA****

>>

>> *Jon-Paul Dyson* | *Director, International Center for the History of

>> Electronic Games, The Strong*

>> *Henry Lowood* | *Curator, History of Science & Technology Collections

>> and Film & Media Collections, Stanford University Libraries*

>> *John Romero* | *CEO, Loot Drop*

>> *John Sharp* | *Associate Professor of Games and Learning, Parsons The

>> New School for Design*****

>>

>>

>> ****

>>

>> *Location:*****

>>

>> Room 308, South Hall****

>>

>>

>> ****

>>

>> *Date:*****

>>

>> March 28****

>>

>>

>> ****

>>

>> *Time:*****

>>

>> 11:30AM - 12:30PM****

>>

>>

>> ****

>>

>> *Format:*****

>>

>> Panel****

>>

>>

>> ****

>>

>> *Vault Recording:*****

>>

>> Video****

>>

>>

>> ****

>>

>> *Track:*****

>>

>> Advocacy****

>>

>>

>> ****

>>

>>

>> ****

>>

>> Every day, we lose more of the games, the experience, the data and the

>> knowledge upon which the industry was built. What is being done to archive,

>> understand, curate and catalog this culture? Approaching the problem from

>> four different angles, this panel explores the importance of preserving

>> games as an art form, recording the game design and development process,

>> curating and preserving games in a museum or gallery setting, and capturing

>> the experience of present, past and dying digital worlds.****

>> Takeaway****

>>

>> The preservation of our work as an industry will be emphasized as

>> critically important, and attendees will understand what they can do to

>> help maintain our ongoing legacy.****

>>

>> On 3/26/2013 10:22 AM, Henry Lowood wrote:****

>>

>> Alex,

>> There isn't one this year. There will be a preservation event sponsored

>> by IGDA on Thursday at 11.30. It's a panel.

>> Henry****

>>

>> On 3/26/2013 10:19 AM, Alex Handy wrote:****

>>

>> When is the preservation round table? I can't find it in the show guide.*

>> ***

>>

>>

>>

>>

>> ****

>>

>> _______________________________________________****

>>

>> game_preservation mailing list****

>>

>> game_preservation at igda.org****

>>

>> http://six.pairlist.net/mailman/listinfo/game_preservation****

>>

>>

>>

>> ****

>>

>> -- ****

>>

>> Henry Lowood****

>>

>> Curator for History of Science & Technology Collections; ****

>>

>> Film & Media Collections****

>>

>> HSSG, Green Library, 557 Escondido Mall****

>>

>> Stanford University Libraries, Stanford CA 94305-6004****

>>

>> 650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood****

>>

>>

>>

>>

>> ****

>>

>> _______________________________________________****

>>

>> game_preservation mailing list****

>>

>> game_preservation at igda.org****

>>

>> http://six.pairlist.net/mailman/listinfo/game_preservation****

>>

>>

>>

>> ****

>>

>> -- ****

>>

>> Henry Lowood****

>>

>> Curator for History of Science & Technology Collections; ****

>>

>> Film & Media Collections****

>>

>> HSSG, Green Library, 557 Escondido Mall****

>>

>> Stanford University Libraries, Stanford CA 94305-6004****

>>

>> 650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood****

>>

>>

>> _______________________________________________

>> game_preservation mailing list

>> game_preservation at igda.org

>> http://six.pairlist.net/mailman/listinfo/game_preservation

>>

>>

>

>

> --

> Devin Monnens

> www.deserthat.com

>

> The sleep of Reason produces monsters.

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

>

>

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