[game_preservation] Internet Archive Starts Archiving Commercial PC Games?

Alex Handy alex at themade.org
Mon Dec 16 14:56:05 EST 2013


Certainly, some are very easy to source. I've tried to get rights like this
for preservation purposes before, and it's a very, very difficult row to
hoe. Even knowing who owns the games, they won't return your calls...

There is stuff out there that's vanishing, and i love Jason's save it all
attitude.
On Dec 16, 2013 11:18 AM, "Martin Goldberg" <wgungfu at gmail.com> wrote:


> That's certainly not the case with any of the Atari games and some of the

> other related companies. They're very easy to source.

>

>

> On Mon, Dec 16, 2013 at 1:15 PM, Alex Handy <alex at themade.org> wrote:

>

>> Problem is most of the stuff he's preserving is damn near impossible to

>> source ip rights on. 80's game companies have all been sold off a dozen

>> times, and the companies that still own those rights probably don't even

>> know they own them..

>>

>> Ip is a mess right now. I think Jason is doing the right thing. Waiting

>> for companies to give him permission would basically doom the project to

>> failure.

>> On Dec 16, 2013 9:30 AM, "Andrew Perti" <andrew.perti at thesimm.org> wrote:

>>

>>> I recently had a lengthy discussion with Jason about this. He's using

>>> what he calls the 'back door' method, rather than the legal and

>>> conventional 'front door.' A 'let's see what happens' approach.

>>>

>>> Preservation, to me, does not necessarily include making something

>>> publicly available. This is especially true when you don't hold an original

>>> to reference from. I'd call it piracy with rose tinted sunglasses; at the

>>> core, mass proliferation of copywritten works (IP) for free. The intent was

>>> the same and Underground-Gamer.com was taken down this past year for

>>> gross proliferation.

>>>

>>> We'll see what spaghetti sticks to the ceiling and which falls. Though

>>> the JSMESS stack is impressive, I'm of the opinion that public domain ROMs,

>>> shareware, and other freeware may have been a better route to get the

>>> conversation going from the start.

>>>

>>> Martin Goldberg <wgungfu at gmail.com> wrote:

>>>>

>>>> There isn't for the Atari related games, so your first assessment is

>>>> most likely right.

>>>>

>>>>

>>>> On Mon, Dec 16, 2013 at 9:01 AM, Benj Edwards <

>>>> editor at vintagecomputing.com> wrote:

>>>>

>>>>> If I had to guess, I think Jason is uploading those commercial game

>>>>> CDs to force the issue (i.e. preserve them at all costs, regardless of

>>>>> legality), probably with the consideration that legal action against the

>>>>> Archive for those old games is unlikely.

>>>>>

>>>>> Or maybe IA does have some agreement cooked up with those games'

>>>>> publishers. But I seriously, seriously doubt it.

>>>>>

>>>>> Benj

>>>>>

>>>>>

>>>>> On 12/15/2013 3:36 PM, Andrew Armstrong wrote:

>>>>>

>>>>>> I wonder who that is ;)

>>>>>>

>>>>>> Andrew

>>>>>>

>>>>>> On 15/12/2013 19:14, Jim Leonard wrote:

>>>>>>

>>>>>>> On 12/8/2013 1:03 AM, Mike Melanson wrote:

>>>>>>>

>>>>>>>> All of these seem to have a release date of today (December 7). So

>>>>>>>> maybe

>>>>>>>> they're planning a big announcement.

>>>>>>>>

>>>>>>>

>>>>>>> A sampling of metadata for that collection shows "<uploader>

>>>>>>> jscott at archive.org</uploader>", so I would imagine you can contact

>>>>>>> that address for more details.

>>>>>>>

>>>>>>

>>>>>> _______________________________________________

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>>>>>>

>>>>>>

>>>>> --

>>>>> Freelance Writer / Editor in Chief VC&G

>>>>> http://www.benjedwards.com

>>>>> http://www.vintagecomputing.com

>>>>>

>>>>>

>>>>> _______________________________________________

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>>>>> game_preservation at igda.org

>>>>> http://six.pairlist.net/mailman/listinfo/game_preservation

>>>>>

>>>>

>>>>

>>>>

>>>> --

>>>> Marty

>>>>

>>>> ------------------------------

>>>>

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>>>>

>>> --

>>> Sent from my Android device with K-9 Mail. Please excuse my brevity.

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>>>

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>> http://six.pairlist.net/mailman/listinfo/game_preservation

>>

>>

>

>

> --

> Marty

>

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>

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