[game_preservation] Internet Archive Starts Archiving Commercial PC Games?

Henry Lowood lowood at stanford.edu
Mon Dec 16 17:09:54 EST 2013


All,

For the record: This is not a comment about the IA's policies and
procedures. Also, I am reporting on work we are doing at Stanford in my
words, not as an expression of Stanford policy or procedures.

As part of our NIST project, we will make our best effort to contact
rights holders. The goal is to document the process and gather data
about our success rate (success = contact made and some level of
permission given) and the factors affecting the success rate, ranging
from conditions placed by rights-holders (including no permission) to
orphaned works for which no rights-holder could be found. We hope to
gather enough data to make a general statement about both availability
of rights-holders and their responses.

Obviously, we hope to acquire permission to make at least a portion of
the migrated data from the Cabrinety collection available without
restriction.

Any information that anyone has about contact information for
rights-holders to software/games released from the 1970s through 1993
would be appreciated. We will use that information in our contact
process. Charlotte Thai, who is also on this list (I believe), will be
working with me; you can send information to either one of us.

Henry




On 12/16/2013 11:15 AM, Alex Handy wrote:

>

> Problem is most of the stuff he's preserving is damn near impossible

> to source ip rights on. 80's game companies have all been sold off a

> dozen times, and the companies that still own those rights probably

> don't even know they own them..

>

> Ip is a mess right now. I think Jason is doing the right thing.

> Waiting for companies to give him permission would basically doom the

> project to failure.

>

> On Dec 16, 2013 9:30 AM, "Andrew Perti" <andrew.perti at thesimm.org

> <mailto:andrew.perti at thesimm.org>> wrote:

>

> I recently had a lengthy discussion with Jason about this. He's

> using what he calls the 'back door' method, rather than the legal

> and conventional 'front door.' A 'let's see what happens' approach.

>

> Preservation, to me, does not necessarily include making something

> publicly available. This is especially true when you don't hold an

> original to reference from. I'd call it piracy with rose tinted

> sunglasses; at the core, mass proliferation of copywritten works

> (IP) for free. The intent was the same and Underground-Gamer.com

> <http://Underground-Gamer.com> was taken down this past year for

> gross proliferation.

>

> We'll see what spaghetti sticks to the ceiling and which falls.

> Though the JSMESS stack is impressive, I'm of the opinion that

> public domain ROMs, shareware, and other freeware may have been a

> better route to get the conversation going from the start.

>

> Martin Goldberg <wgungfu at gmail.com <mailto:wgungfu at gmail.com>> wrote:

>

> There isn't for the Atari related games, so your first

> assessment is most likely right.

>

>

> On Mon, Dec 16, 2013 at 9:01 AM, Benj Edwards

> <editor at vintagecomputing.com

> <mailto:editor at vintagecomputing.com>> wrote:

>

> If I had to guess, I think Jason is uploading those

> commercial game CDs to force the issue (i.e. preserve them

> at all costs, regardless of legality), probably with the

> consideration that legal action against the Archive for

> those old games is unlikely.

>

> Or maybe IA does have some agreement cooked up with those

> games' publishers. But I seriously, seriously doubt it.

>

> Benj

>

>

> On 12/15/2013 3:36 PM, Andrew Armstrong wrote:

>

> I wonder who that is ;)

>

> Andrew

>

> On 15/12/2013 19:14, Jim Leonard wrote:

>

> On 12/8/2013 1:03 AM, Mike Melanson wrote:

>

> All of these seem to have a release date of

> today (December 7). So maybe

> they're planning a big announcement.

>

>

> A sampling of metadata for that collection shows

> "<uploader>jscott at archive.org

> <mailto:jscott at archive.org></uploader>", so I

> would imagine you can contact that address for

> more details.

>

>

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> --

> Freelance Writer / Editor in Chief VC&G

> http://www.benjedwards.com

> http://www.vintagecomputing.com

>

>

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>

> --

> Marty

>

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--
Henry Lowood
Curator, History of Science & Technology Collections;
Film & Media Collections
HSSG, Green Library, 557 Escondido Mall
Stanford University Libraries, Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu
http://www.stanford.edu/~lowood

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