[game_preservation] Internet Archive Starts Archiving Commercial PC Games?
Alex Handy
alex at themade.org
Mon Dec 16 17:16:43 EST 2013
Henry, we should sit down in the new year and talk about finding these
folks. I think you, myself and maybe Frank if he's not too busy actually
MAKING games, could make a dent in your list of targets.
On Mon, Dec 16, 2013 at 2:09 PM, Henry Lowood <lowood at stanford.edu> wrote:
> All,
>
> For the record: This is not a comment about the IA's policies and
> procedures. Also, I am reporting on work we are doing at Stanford in my
> words, not as an expression of Stanford policy or procedures.
>
> As part of our NIST project, we will make our best effort to contact
> rights holders. The goal is to document the process and gather data about
> our success rate (success = contact made and some level of permission
> given) and the factors affecting the success rate, ranging from conditions
> placed by rights-holders (including no permission) to orphaned works for
> which no rights-holder could be found. We hope to gather enough data to
> make a general statement about both availability of rights-holders and
> their responses.
>
> Obviously, we hope to acquire permission to make at least a portion of the
> migrated data from the Cabrinety collection available without restriction.
>
> Any information that anyone has about contact information for
> rights-holders to software/games released from the 1970s through 1993 would
> be appreciated. We will use that information in our contact process.
> Charlotte Thai, who is also on this list (I believe), will be working with
> me; you can send information to either one of us.
>
> Henry
>
>
>
>
>
> On 12/16/2013 11:15 AM, Alex Handy wrote:
>
> Problem is most of the stuff he's preserving is damn near impossible to
> source ip rights on. 80's game companies have all been sold off a dozen
> times, and the companies that still own those rights probably don't even
> know they own them..
>
> Ip is a mess right now. I think Jason is doing the right thing. Waiting
> for companies to give him permission would basically doom the project to
> failure.
> On Dec 16, 2013 9:30 AM, "Andrew Perti" <andrew.perti at thesimm.org> wrote:
>
>> I recently had a lengthy discussion with Jason about this. He's using
>> what he calls the 'back door' method, rather than the legal and
>> conventional 'front door.' A 'let's see what happens' approach.
>>
>> Preservation, to me, does not necessarily include making something
>> publicly available. This is especially true when you don't hold an original
>> to reference from. I'd call it piracy with rose tinted sunglasses; at the
>> core, mass proliferation of copywritten works (IP) for free. The intent was
>> the same and Underground-Gamer.com was taken down this past year for
>> gross proliferation.
>>
>> We'll see what spaghetti sticks to the ceiling and which falls. Though
>> the JSMESS stack is impressive, I'm of the opinion that public domain ROMs,
>> shareware, and other freeware may have been a better route to get the
>> conversation going from the start.
>>
>> Martin Goldberg <wgungfu at gmail.com> wrote:
>>>
>>> There isn't for the Atari related games, so your first assessment is
>>> most likely right.
>>>
>>>
>>> On Mon, Dec 16, 2013 at 9:01 AM, Benj Edwards <
>>> editor at vintagecomputing.com> wrote:
>>>
>>>> If I had to guess, I think Jason is uploading those commercial game CDs
>>>> to force the issue (i.e. preserve them at all costs, regardless of
>>>> legality), probably with the consideration that legal action against the
>>>> Archive for those old games is unlikely.
>>>>
>>>> Or maybe IA does have some agreement cooked up with those games'
>>>> publishers. But I seriously, seriously doubt it.
>>>>
>>>> Benj
>>>>
>>>>
>>>> On 12/15/2013 3:36 PM, Andrew Armstrong wrote:
>>>>
>>>>> I wonder who that is ;)
>>>>>
>>>>> Andrew
>>>>>
>>>>> On 15/12/2013 19:14, Jim Leonard wrote:
>>>>>
>>>>>> On 12/8/2013 1:03 AM, Mike Melanson wrote:
>>>>>>
>>>>>>> All of these seem to have a release date of today (December 7). So
>>>>>>> maybe
>>>>>>> they're planning a big announcement.
>>>>>>>
>>>>>>
>>>>>> A sampling of metadata for that collection shows "<uploader>
>>>>>> jscott at archive.org</uploader>", so I would imagine you can contact
>>>>>> that address for more details.
>>>>>>
>>>>>
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>>>>>
>>>>>
>>>> --
>>>> Freelance Writer / Editor in Chief VC&G
>>>> http://www.benjedwards.com
>>>> http://www.vintagecomputing.com
>>>>
>>>>
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>>>
>>>
>>>
>>> --
>>> Marty
>>>
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>>>
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>>>
>> --
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>>
>
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>
> --
> Henry Lowood
> Curator, History of Science & Technology Collections;
> Film & Media Collections
> HSSG, Green Library, 557 Escondido Mall
> Stanford University Libraries, Stanford CA 94305-6004650-723-4602; lowood at stanford.eduhttp://www.stanford.edu/~lowood
>
>
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--
Alex Handy
Founder/Director
The Museum of Art and Digital Entertainment
610 16th St.
Suite 230
Oakland, CA 94612
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