[game_preservation] Regular SIG meetings via Internet
Devin Monnens
dmonnens at gmail.com
Tue Feb 19 19:51:37 EST 2013
Google Hangouts will allow you to livechat with up to 9 people.
http://www.google.com/+/learnmore/hangouts/
With Skype, I don't think there's a limit to how many people you can add
for the audio chats... But I could be wrong. If we have a very large number
of people, we will need someone to serve as chair for that meeting to help
keep things in order.
I'm thinking we could have a basic set of things to cover each meeting:
-Recent News
-Important Topic for the session
-Upcoming events
And then the discussion could be summarized and put in a newsletter or
something for the people who couldn't make the meeting and/or upload
video/audio.
What other options do we have for software? I'm currently taking an online
class through MIT where they record a live video and then stream that. So
it could be possible to livestream from a particular venue and have people
chime in through a text chat backchannel.
-Devin
On Tue, Feb 19, 2013 at 7:28 PM, Benj Edwards
<editor at vintagecomputing.com>wrote:
> This is an excellent idea. I'd love to collaborate and meet up with you
> guys more, but I can't travel much because I've got two very young kids at
> home -- and I live on the east coast anyway.
>
> I'm not familiar with how Google hangouts/chats/etc work these days. Can
> someone figure something out, and maybe we can have a meeting on there? I
> suppose I can look into it tomorrow morning.
>
> Benj
>
>
> On 2/19/13 7:00 PM, Devin Monnens wrote:
>
> Do we need our own roundtable at GDC? I mean, it's a conference where
> everybody goes, but it's expensive and kind of a pain if you don't live in
> San Francisco and can't get funding to attend.
>
> Why don't we just have our own regular panels via Google Video Chat or
> something? (Skype will charge money if you want multiple video channels,
> but Google has the bandwidth to spare.) We could do these anywhere from one
> to four times a year, and that way we can get people from Europe and Japan
> as well.
>
> -Devin Monnens
>
>
> On Tue, Feb 19, 2013 at 6:37 PM, Henry Lowood <lowood at stanford.edu> wrote:
>
>> Frank,
>>
>> Unfortunately, no. IGDA's call for sessions went out only a couple weeks
>> ago, with very short notice to reply, and I missed it. In previous years,
>> this happened months in advance, with a formal process. As it was, only 4
>> or 5 IGDA panels made the cut for the program and they all will be on the
>> same day. (I hope I got the details right.)
>>
>> That's the bad news. The good news is that there will probably be a
>> panel on game preservation, sponsored I believe by IGDA, on the 29th.
>> Likewise, the call for this went out just a couple weeks ago - with one day
>> to respond - but at least I saw the invitation for this one in my in-box..
>> So I will be on that panel, which I believe Brenda Brathwaite and Kate
>> Edwards are organizing. Not confirmed yet, but I think it will happen. We
>> could have a meetup on the 29th.
>>
>> You probably know more about the reasons for the trend than I do, but it
>> seems like the IGDA presence at GDC has been gradually cut down over the
>> last 4 or 5 years. That figured in the demise of the Digital Game Canon,
>> for example, when IGDA lost its sponsored track. I am sorry not to have
>> the full roundtable this year.
>>
>> Henry
>>
>>
>> On 2/18/2013 6:55 AM, Frank Cifaldi wrote:
>>
>> Are we not having the normal roundtable this year?
>>
>>
>> On Sun, Feb 17, 2013 at 8:18 PM, Alex Handy <alex at themade.org> wrote:
>>
>>> As other folks were discussing meeting up at conferences:
>>>
>>> At GDC, I would like to host a meetup for preservation people at or
>>> exhibit space. We're not 100% sure where it will be yet, but I'll let
>>> ya'll know when we are certain. It will be somewhere in Moscone West,
>>> at GDC proper.
>>>
>>> Any thoughts on days, times that might work best? I was thinking
>>> around 5 or so one of the big days of the main show.
>>>
>>> --
>>> Alex Handy
>>> Founder/Director
>>> The Museum of Art and Digital Entertainment
>>> 610 16th St.
>>> Suite 230
>>> Oakland, CA 94612
>>> Dial #0230 to be buzzed in
>>> http://www.themade.org
>>> http://blog.themade.org
>>> 510-282-4840 (Me)
>>> 510-788-5702 (The MADE)
>>> 410-2-31337-2 (mobile)
>>> _______________________________________________
>>> game_preservation mailing list
>>> game_preservation at igda.org
>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>
>>
>>
>>
>> _______________________________________________
>> game_preservation mailing listgame_preservation at igda.orghttp://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>> --
>> Henry Lowood
>> Curator for History of Science & Technology Collections;
>> Film & Media Collections
>> HSSG, Green Library, 557 Escondido Mall
>> Stanford University Libraries, Stanford CA 94305-6004650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood
>>
>>
>> _______________________________________________
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>> game_preservation at igda.org
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>
>
> --
> Devin Monnens
> www.deserthat.com
>
> The sleep of Reason produces monsters.
>
>
> _______________________________________________
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>
>
>
> _______________________________________________
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>
>
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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