[game_preservation] game conservation at MoMA

Henry Lowood lowood at stanford.edu
Tue Jan 15 13:44:30 EST 2013


Hello Kristin,

At Stanford, we just started a new project that is focused on data
capture from game (and other software) media. We are working in
collaboration with NIST's NSRL group, with funding from NIST. No report
yet, since we just started; in fact, our public announcement of the
project isn't even out yet. Still, I am sure our project team would be
happy to talk to you about the workflow and practices. If you are
interested in that contact, just let me know and I'll see what I can
organize. Even better if you happen to be traveling to the Bay Area
sometime soon and could visit with us.

As for a list of institutions, there is a list on this groups wiki. The
SIG is here:
http://wiki.igda.org/Game_Preservation_SIG
and the list of projects (including some archives and repositories, but
a bit dated now) is here:
http://wiki.igda.org/Game_Preservation_SIG/Projects

Henry

On 1/15/2013 9:08 AM, Kristin MacDonough wrote:

>

> Hello all,

>

> As many members of this listserv are aware, MoMA recently acquired a

> selection of video games for exhibition and preservation. For my

> master's thesis, I am researching the conservation side of this

> acquisition, using /Portal/ as a case study. This appears to be one of

> the perfect groups to reach out to for information.

>

> I'm working my way through a variety of documents and resources

> available online, such as the PVW Final Report, the How They Got Game

> project, case studies from UTexas, the case study on Second Life, and

> so on. Anything I can get my hands on regarding the technical aspects

> of conserving video games.

>

> Would anyone be willing and able to share additional case studies or

> research in this area? I'm interested in how others have conserved

> different digital games, what worked, what didn't, and additional

> technical specs anyone is willing to share.

>

> I am also trying to get a definitive list of the museums which are

> collecting AND conserving video games. I'm aware many museums are

> collecting and exhibiting games, but not necessarily conserving them.

>

> Please feel free to respond on or off list with recommendations,

> resources, and insights.

>

> Thank you for your time and I look forward to your replies!

>

>

> --

> Kristin MacDonough

> Moving Image Archiving and Preservation

> New York University

>

>

>

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--
Henry Lowood
Curator for History of Science & Technology Collections;
Film & Media Collections
HSSG, Green Library, 557 Escondido Mall
Stanford University Libraries, Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood

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