[game_preservation] Watermarks and Studio Communication

Jim Leonard trixter at oldskool.org
Mon Apr 21 13:10:01 EDT 2008


Andrew Armstrong wrote:

> As for high quality unmarked copies (like, in PNG format not JPEG), it's

> a real issue. There isn't any good unwatermarked source for most of

> these marketing items a few years after release (this also can include


Just as a side note, at MobyGames we retain the original images that are
submitted (ie. we don't just resize, watermark and throw the original away).
--
Jim Leonard (trixter at oldskool.org) http://www.oldskool.org/
Help our electronic games project: http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/
A child borne of the home computer wars: http://trixter.wordpress.com/


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