[game_preservation] SIG Icon and theme Atari Joystick + Belljar

Devin Monnens evilcowclone at gmail.com
Sun Dec 21 16:27:21 EST 2008


Er, I also want to add that the perspective is really weird - makes it look
like a Zelda NES dungeon!

On Sun, Dec 21, 2008 at 2:22 PM, Devin Monnens <evilcowclone at gmail.com>wrote:


> Ok, colors look good. I'm beginning to think that a handle atop the bell

> jar does not look that great.

>

> You can make the jar glass a little bit thicker and add a light reflection

> (you can use the light gray from the joystick to keep with the 8-bit

> profile).

>

> Otherwise, the colors look good and the curve of the jar looks good. The

> IGDA logo on the joystick base is nice. However, people who don't know what

> the IGDA logo is will be confused about the logo on the base.

>

> -Devin

>

>

> On Sun, Dec 21, 2008 at 12:19 PM, Andrew Armstrong <andrew at aarmstrong.org>wrote:

>

>> Okay, I got some time and also found Inkscape to do a proper SVG icon.

>> I've done it at 64x64, so it should scale okay (and also isn't entirely

>> square really).

>>

>> PNG at a better size:

>>

>>

>> http://aarmstrong.org/gallery/v/projects/preslogos/Belljar+over+Joystick.png.html

>>

>> Original SVG (which should have the layers and stuff even if you want to

>> edit it, although the Joystick is not there right, or something...I'll redo

>> it correctly if this is the final icon):

>>

>> http://aarmstrong.org/gallery/d/11463-1/Belljar+over+Joystick.svg

>>

>> I altered the joystick colours a bit (might redo them with a darker grey

>> again) and the belljar is entirely new, so needs some feedback - colour

>> (taken from the IGDA logo), actual appearance, etc.

>>

>> Also; as a bonus, the glass is actually see-through which you'll find if

>> you check ;)

>>

>> Thoughts?

>>

>> Andrew

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>>

>

>

>

> --

> The sleep of Reason produces monsters.

>

> "Until next time..."

> Captain Commando

>




--
The sleep of Reason produces monsters.

"Until next time..."
Captain Commando
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