[game_preservation] Game developers memorial page?
Captain Commando
evilcowclone at gmail.com
Fri Jan 25 23:07:49 EST 2008
Andrew,
I would like to add the Gamasutra Obituaries search link to the Memorials
SIG as a starting point for information. Bear in mind that most of the 617
links here are link references (there's not more than a dozen actual links).
We should also add specific memoriam pages to the list of resources well.
http://www.gamasutra.com/search/results.htm?domains=www.gamasutra.com&q=obituatry&sa=Search&sitesearch=www.gamasutra.com&client=pub-3896033488060561&forid=1&channel=9713112193&ie=ISO-8859-1&oe=ISO-8859-1&flav=0002&sig=-EYxhg8_U-yE5lDD&cof=GALT%3A%23E9382F%3BGL%3A1%3BDIV%3A%23CCCCCC%3BVLC%3A7E3939%3BAH%3Acenter%3BBGC%3AFFFFCC%3BLBGC%3ACCC999%3BALC%3AE9382F%3BLC%3AE9382F%3BT%3A000000%3BGFNT%3A7E3939%3BGIMP%3A7E3939%3BLH%3A0%3BLW%3A0%3BL%3Ahttp%3A%2F%2Fwww.cmpgame.com%2Flogos%2Fonline%2Fgamasutra.gif%3BS%3Ahttp%3A%2F%2Fwww.gamasutra.com%3BLP%3A1%3BFORID%3A11&hl=en
-Devin
On Jan 23, 2008 9:33 AM, Captain Commando <evilcowclone at gmail.com> wrote:
> Andrew,
>
> Sounds good. I have to finish my thesis work first. If my defense date is
> late Feb, I can't do anything much until after that's done. Hopefully I'll
> have a defense date later today...
>
> We also ran a Mark Haigh-Hutchinson memorial article on the Metroid
> Database today if anyone is interested. We've got links to Gamasutra and a
> wonderful Game/AI memorial. There is also a small blurb about a few other
> people we lost at the bottom with links:
>
> http://mdb.classicgaming.gamespy.com/
>
> -Devin Monnens
>
> On Jan 21, 2008 5:22 PM, Andrew Armstrong < andrew at aarmstrong.org> wrote:
>
> > Hey,
> >
> > In terms of cross-referencing other wiki's, I should hope that basic
> > pages like game credits don't change much over time so you could probably
> > cross-link to an individual page. I guess that would have to be manually
> > done for each entry, and just hope that the links don't change over time.
> >
> > Well, not to make an obvious point, but the deceased developers credits
> > will *hopefully *not change...
> >
> > Sorry, bad comment/joke ;-)
> >
> > But it's workable if you put it that way. I thought you were implying we
> > should do an IGDA wiki with entries for each game and company and whatnot.
> > :-D - that sounds a lot easier. Most of the time a persons information once
> > they are dead is pretty static however, so some can be put in the entry.
> >
> > I think for starters we'd need a basic wiki that can fit a list of all
> > the things we'd want to add, and then start adding information on a few
> > people to see how it looks. Having a comments box would also help so people
> > can add their own messages about their friends, though to simplify things
> > you'd probably have to be a member of the wiki to do so. I think that's how
> > most pages do it anyhow. Hopefully that won't require any kind of moderation
> > or QC.
> >
> > Wiki moderation? Not needed since spambots were disabled after the
> > upgrade - now you need a IGDA membership (which can be free) to get a wiki
> > account - notably, since you usually pay to be a member (or if not, the IGDA
> > can remove your account quite easily for breaking the rules), and an adult
> > member at that (99% of the time), the threshold for lunacy/spam/idiocy is
> > near 0. We'd leave a comments section on each page - you edit the section
> > and add a signed comment (or we can add comments if they are emailed in).
> >
> > So sounds like a plan. Bedtime now for me but I might comment if there
> > is further discussion, although like I said I can't help until after my
> > exams. To get it going further, once we have the basics up, we should get
> > the word out (IGDA mailing list and forums for starters) and make it a wiki
> > project (not that it will do much, but gotta start somewhere online - it'd
> > likely go faster doing it offline and asking people to email in ones).
> >
> > Andrew
> >
> > _______________________________________________
> > game_preservation mailing list
> > game_preservation at igda.org
> > http://six.pairlist.net/mailman/listinfo/game_preservation
> >
> >
>
>
> --
> The sleep of Reason produces monsters.
>
> "Until next time..."
> Captain Commando
>
--
The sleep of Reason produces monsters.
"Until next time..."
Captain Commando
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