[game_preservation] AMAZING collection of E3 '95 videos!
Mike Melanson
mike at multimedia.cx
Mon Mar 31 15:14:21 EDT 2008
I have fond memories of the original incarnation of this TV show:
http://en.wikipedia.org/wiki/GamePro_TV
If anyone needs those 5 Making of Myst videos from the Sega Saturn
version, I would happy to contribute (and explain how to convert them to
something usable).
--
-Mike Melanson
Andrew Armstrong wrote:
> Frankly, there isn't much good TV stuff around videogames (funnily
> enough). It'd be nice to archive old game shows (like UK's GameMaster
> and others), but unlikely we'd ever get permission, and they are, at
> least, preserved by the big companies.
>
> The history documentaries I've seen have been a bit poor too, and not
> many of them anyway. So not a huge loss ;-)
>
> The Myst thing sounds good - I got permission from one of the people
> from the team behind The Last Express to get permission to put up their
> on-CD documentary - if you can get permission and the files (which I
> don't have, else I'd try myself) then great! (I can help uploading if
> needed, but Simon can sort accounts too). No idea who owns the
> copyrights now, however :-)
>
> Andrew
>
> Henry Lowood wrote:
>> Not to mention the new Virtual World videos collection at the IA ...
>> Just launched, still very rough:
>> http://www.archive.org/details/virtual_worlds
>>
>> For the most part, I agree with Simon on the legal issues (though our
>> combined opinions are not worth a cup of stale coffee in court);
>> however, I would be careful about video captures from broadcast and
>> cable shows. In the U.S., it is generally not clear how fair use
>> applies, and you only find out by being sued. Since we would be
>> exposing Internet Archive, we should probably be careful there. (BTW
>> this note of caution is based on a conversation with Larry Lessig
>> about the machinima collection.) Like Simon, I do obtain permission
>> from machinima makers. In most cases, with game-based captures and
>> videos, the legal situation is a bit muddy, so it's always better to
>> secure permission. Believe it or not, nobody has said no yet.
>>
>> Henry
>>
>> At 07:01 AM 3/31/2008, Simon Carless wrote:
>>> Hey folks,
>>>
>>> This is in no way an official legal opinion, but my own yardstick is
>>> that free promotional videos for games are acceptable - things
>>> originally given out to press or consumers promote the game. The
>>> things which are trickier are things like recorded off TV shows for
>>> which rights of the program creator have not been checked, etc.
>>>
>>> So far, me and Andrew have been handling Internet Archive rights by
>>> asking the permission of the apparent owner/storer of the data and/or
>>> the interviewer (Fileshack and Kikizo) - which is working fairly
>>> well. But we have some 'B-roll' promo footage up there that was
>>> simply encoded by us, and similarly for trailers.
>>>
>>> So I think the majority of your videos would be fine, Jim - contact
>>> me and I'll get you admin rights for the Archive upload if you want.
>>>
>>> On this front, if there's anyone on the list who would like to help
>>> contribute to the Game Videos section there:
>>>
>>> http://www.archive.org/details/gamevideos
>>>
>>> ...it really is the only independent, non-profit owned archive right
>>> now and there are no file size limits, so you don't get YouTube-style
>>> detail reduction issues in the original source material. The Speed
>>> Demos Archive, Henry's machinima archive, and some new Commodore 64
>>> game captures are some of the highlights of the collection thus far,
>>> and I'm talking to some folks off-list about another exciting new
>>> collection.
>>>
>>> Thanks!
>>> Simon.
>>>
>>> On Mon, Mar 31, 2008 at 12:28 AM, Andrew Armstrong
>>> <andrew at aarmstrong.org <mailto:andrew at aarmstrong.org>> wrote:
>>>
>>> Great videos Devin, I'll add it to the list and put a post up. Let us
>>> know if he gets back to you. (In fact, I mean to email or contact
>>> tons
>>> of youtube people to see if they want a permanent download
>>> location at
>>> the archive, since they do walkthroughs or tons of in-game stuff and
>>> that would be good to have as well).
>>>
>>> And Jim; while Henry or Simon might be more inclined to know the
>>> legal
>>> side, if they are promotional material there is likely no real big
>>> problem with uploading the material - for instance, currently I have
>>> been uploading a huge amount of Fileshack videos (currently
>>> concentrating on any "interviews") which mainly means that
>>> Fileshack is
>>> the source for the marketing material (for many developers and
>>> publishers which have now shut down!), so causes no issues of
>>> borrowing
>>> a watermarked video (which Fileshack doesn't do anyway).
>>>
>>> We don't however put up the videos under any licence - it's
>>> assumed we
>>> don't have permission for putting it under the Creative Commons,
>>> therefore, it's for self-use/educational/research purposes mainly.
>>>
>>> I certainly presume if they are old videos, simply no one will really
>>> care (if the companies which produce them exist at all nowdays) -
>>> and as
>>> we know, the biggest barrier currently to fleshing out things
>>> like the
>>> archive's video collection is pure apathy and ignorance, right?
>>>
>>> Anyway, perhaps, Henry or Simon can chip in with an opinion :)
>>>
>>> Andrew
>>>
>>> Jim Leonard wrote:
>>> > Captain Commando wrote:
>>> >> I highly recommend adding this to the resource list. I have
>>> also sent
>>> >> him a message through YouTube asking if he would be interested in
>>> >> donating videos to the SIG.
>>> >
>>> > This reminds me, I have a lot of videos I've been collecting
>>> about the
>>> > making of certain games (digital interviews on early "ezines",
>>> > videotapes that came with products such as the WC3 filmcan and 7th
>>> > guest, early promotional videos from Sierra that feature the
>>> > programmers, etc.) and was wondering what the legal
>>> ramifications were
>>> > to contribute them somewhere. The historical significance is a
>>> given;
>>> > it's the legal issues that have stopped me. I thought of uploading
>>> > them to archive.org <http://archive.org> but I don't feel their
>>> fair use rights (education,
>>> > reference, etc.) would be as protected there as, for example,
>>> the SIG.
>>> > Is this something the SIG could receive and host to the public?
>>> >
>>> > With my experience doing restoration work on the MindCandy
>>> DVDs, I've
>>> > gotten really good at making them presentable (even the 15fps
>>> > sub-Youtube ones) so it's a project without a destination...
>>> _______________________________________________
>>> game_preservation mailing list
>>> game_preservation at igda.org <mailto:game_preservation at igda.org>
>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>
>>>
>>> _______________________________________________
>>> game_preservation mailing list
>>> game_preservation at igda.org
>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>> Henry Lowood, Ph.D.
>> Curator for History of Science & Technology Collections;
>> Film & Media Collections
>> HRG, Green Library, 557 Escondido Mall
>> Stanford University Libraries
>> Stanford CA 94305-6004
>> 650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood
>> <http://www.stanford.edu/%7Elowood>
>>
>> ------------------------------------------------------------------------
>>
>> _______________________________________________
>> game_preservation mailing list
>> game_preservation at igda.org
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
More information about the game_preservation
mailing list