[game_preservation] Our Membership

Devin Monnens dmonnens at gmail.com
Mon Apr 20 09:08:47 EDT 2009


Joseph Sapp gave us the go-ahead. Doesn't matter so long as it's a SIG
function and not an official IGDA thing. So we can get this thing started
over the next week or so.

-Devin

On Mon, Apr 20, 2009 at 3:59 AM, Andrew Armstrong <andrew at aarmstrong.org>wrote:


> Yep, you are one of those few, certainly to cover multiple groups. Any

> thoughts on what more people like you (DB contributors, collectors,

> emulators :) ) would get out of the SIG, or why they might join? If there is

> any point in joining that is...

>

> I personally don't have a clue, since I basically currently only fall into

> the historians, and partially into the archivists categories, and most of my

> work on projects is to improve information about these areas :)

>

> Andrew

>

> Mike Melanson wrote:

>

>> Andrew Armstrong wrote:

>>

>>> There are, as far as I'm aware, few people from these groups:

>>> - Game collectors, enthusiasts

>>> - Game emulator creators

>>> - Game historians

>>> - Game history press

>>> - Librarians, other general archivists

>>>

>>

>> I think I fall into the first 3 categories you listed. I'm sort of an

>> eccentric game collector as I love to focus on obscure stuff that no one

>> else could possibly care about. I'm a game historian as evidenced by my

>> contributions to MobyGames.com. And I'm intensely interested in emulation as

>> well, primarily from a technical perspective. In fact, I used to maintain an

>> NES emulator (tuxnes.sf.net).

>>

>> Just so you know where I'm coming from.

>>

>> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

>




--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.
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