[game_preservation] National Game Registry Blog

Devin Monnens dmonnens at gmail.com
Fri Dec 11 11:07:53 EST 2009


You mean like this?

www.deserthat.com/downloads/ArchivesandPreservationProjects.doc

Incidentally, if anyone has anything to add to the list, let me know - I'm
going to be sending surveys to each of these groups. Bear in mind there is
still a lot of junk at the bottom of this document and it's a WIP.

-Devin

On Fri, Dec 11, 2009 at 5:34 AM, Andrew Armstrong <andrew at aarmstrong.org>wrote:


> Fascinating discussion both! We're a bit out on the accurate resources

> front. I am still slowly plodding away planning a bibliographic (and other

> resource) database, where certainly comments on accuracy are going to be a

> good thing to focus on for some of the major books and texts on the subject.

>

> I am also surprised that I never found this project run by the LoC. I

> recall investigating what they were doing but never contacted them, I might

> do so over this once I start to list all archives, museums, displays,

> projects and resources next year.

>

> Anyone can give me a shout here or off list if you want to remind me or

> bring up anything (or want to participate as an expert), I can always note

> it down in private before I get this resource site sorted, or at least keep

> you in mind for expert advice - one of the problems with inaccurate

> information and how it propagates is even good historians can only do so

> much investigation. It might well be worth doing mini-articles on specific

> historical facts - and how they do or don't match up with real ones,

> especially if we can get places like Wikipedia and Mobygames updated to

> reflect the much more accurate information, and warn people about specific

> inaccurate points in books.

>

> I wonder how other fields work with the problem of historical fact. As

> noted, the 3 reasons why it gets muddled can happen to any area. Must be one

> of those impossible-to-solve problems since we don't have any way of

> recording literally everything, and no one's memory is that perfect!

>

> Andrew

>

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--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.
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