[game_preservation] SIG Icon - Joystick and Belljar Redone
    Andrew Armstrong 
    andrew at aarmstrong.org
       
    Tue Jan 27 06:40:17 EST 2009
    
    
  
That is Gallery playing up. It converts it to a JPG file with random 
results. Here is the actual SVG:
http://aarmstrong.org/gallery/d/11536-1/Redone+Joystick+Belljar.svg
I can make the grey shine a bit bigger. Anything else?
Andrew
Devin Monnens wrote:
> The small one looks funny. The gray of the joystick is too thick and 
> jaggy. Those things can happen when an object that looks perfectly 
> fine gets scaled - maybe Andrew should do it inside the vector 
> program. And what's with that black smudge at the tip of the joystick 
> handle? Did your mouse get caught in it?
>
> But yeah, big one looks good. Just when you turn it small...
>
> On Mon, Jan 26, 2009 at 11:49 AM, Henry Lowood <lowood at stanford.edu 
> <mailto:lowood at stanford.edu>> wrote:
>
>     Well, I did say the smaller one looked better, maybe that counts
>     as an implied criticism ... ;-)
>
>     Henry
>
>     Andrew Armstrong wrote:
>>     Sure. It originally is 64x64 (I need to probably do some work to
>>     get it to scale down to Favicon 16x16 size), and I forgot to
>>     upload the SVG file:
>>
>>     http://aarmstrong.org/gallery/v/projects/preslogos/Redone+Joystick+Belljar.svg.html
>>
>>     Thanks for the lack of critique, heh. :)
>>
>>     Andrew
>>
>>     Henry Lowood wrote:
>>>     No critique, it looks good to me.  Especially the smaller icon. 
>>>     I'll insert it on the cover of our white paper doc, just to see
>>>     if people like it there, ok?
>>>
>>>     Henry
>>>
>>>     Andrew Armstrong wrote:
>>>>     Here we are:
>>>>
>>>>     http://aarmstrong.org/gallery/v/projects/preslogos/Redone+Joystick+Belljar.png.html
>>>>
>>>>
>>>>     Critique please. I'm much more happy with this one - I did a
>>>>     circle based top, expanded the base, although it might be
>>>>     better to make it a bit wider, and made everything
>>>>     double-thickness rimmed apart from the glass highlight which I
>>>>     might double, but looks good enough.
>>>>
>>>>     Looks okay scaled down too. I'm pretty much done unless someone
>>>>     has a problem with it. If I don't get a response I'll use this
>>>>     icon, although font wise I'm still going to look around and
>>>>     maybe find a free "Termainl Font" which would be more suitable
>>>>     (the "Text adventure" feel).
>>>>
>>>>     Andrew
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>>>
>>>     -- 
>>>     Henry Lowood, Ph.D.
>>>     Curator for History of Science & Technology Collections;
>>>      Film & Media Collections
>>>     HRG, Green Library, 557 Escondido Mall
>>>     Stanford University Libraries
>>>     Stanford CA 94305-6004
>>>     650-723-4602; lowood at stanford.edu <mailto:lowood at stanford.edu>;
>>>     http://www.stanford.edu/~lowood <http://www.stanford.edu/%7Elowood>
>>>     ------------------------------------------------------------------------
>>>
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>>     ------------------------------------------------------------------------
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>
>     -- 
>     Henry Lowood, Ph.D.
>     Curator for History of Science & Technology Collections;
>      Film & Media Collections
>     HRG, Green Library, 557 Escondido Mall
>     Stanford University Libraries
>     Stanford CA 94305-6004
>     650-723-4602; lowood at stanford.edu <mailto:lowood at stanford.edu>;
>     http://www.stanford.edu/~lowood <http://www.stanford.edu/%7Elowood>
>
>     _______________________________________________
>     game_preservation mailing list
>     game_preservation at igda.org <mailto:game_preservation at igda.org>
>     http://six.pairlist.net/mailman/listinfo/game_preservation
>
>
>
>
> -- 
> The sleep of Reason produces monsters.
>
> "Until next time..."
> Captain Commando
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