[game_preservation] More Retro Machinima (with Andrew raving about glossaries, oh yay)

Andrew Armstrong andrew at aarmstrong.org
Thu Oct 1 09:35:10 EDT 2009


Yeah, that definition leaves a lot to be desired. My questions in my
previous post were a lot more varied.

Glad you think a glossary might be useful. I dare not put it on the
wiki, not because I care about being wrong (it can be corrected) just
I've got it as a huge wiki list right now and it's impossible to find
anything (the TOC is a few pages long...). I'm still slowly working on
other php stuff so this was going to be part of that. Technical content
is important. For browsing I'll have to make sure they can be separated
- the main terms for videogame things are more specialised then most, if
not all, graphical and programming terms, which is where there is little
information available.

Andrew

Devin Monnens wrote:

> So we would differentiate these from real-time video because RTV does

> not use human players?

>

> The reason I brought up blue screens is because if we had a modern

> equivalent to Who Framed Roger Rabbit (say a sci fi war film with some

> guy from Unreal in it). Roger Rabbit is animation, but it is not a

> fully animated film.

>

> I'm going to leave the rest of the defining to Henry for now as he's

> covered more terrain than I have.

>

> Regarding your glossary, I think such a book would be incredibly

> helpful, especially if it is including technical terms used by artists

> and programmers. Someone who is familiar with all the terms will be

> able to communicate with fellow artists and programmers (something

> that seems to be a problem in the industry as well as in education).

>

> On Thu, Oct 1, 2009 at 3:22 AM, Andrew Armstrong

> <andrew at aarmstrong.org <mailto:andrew at aarmstrong.org>> wrote:

>

> Oh, hold my own horses, my mini-glossary I did write a mini

> machinima definition for myself, I wonder if this fits. Again, I

> wanted to find examples (there should be a lot more blue links or

> references!) but not too bad re-reading it now for 2 paragraphs

> despite being a bit "meh" on the descriptive side of content. Note

> while I want to get pronounciations, alternative spellings etc.

> I've obviously not done it to any standard here ;)

>

> Just an example as it were.

>

>

> Machinima

>

> /Pronounced:/ "Ma-shin-e-ma"

>

> From the words "Machine", "Animation" and "Cinema", it is the

> description of a range of videos made from filming videogames.

> These sometimes are specially made for a game to explain some

> story (released separately from the game, so thus not a cutscene),

> or be a fully released online video of a games content and

> playthrough (such as Anachronox

> <http://www.archive.org/search.php?query=subject%3A%22Anachronox%22%20AND%20collection%3Aanimationandcartoons>).

>

>

> Most commonly they are fictional films, based sometimes on the

> original characters but often new ones, with their own plot and

> filming unrelated to the normal game. There are also music videos,

> films, and series of works rather then one off's, or series based

> on the original characters. Usually the "cast" is played by player

> avatars in the multiplayer mode of the game.

>

>

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>

> --

> Devin Monnens

> www.deserthat.com <http://www.deserthat.com>

>

> The sleep of Reason produces monsters.

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