[game_preservation] PDP-5 Emulation

Martin Goldberg wgungfu at gmail.com
Wed Apr 7 23:30:58 EDT 2010


Devin, you might try and check on the classic computing mailing list.
There should be a few old timers on there that can also check to make
sure the blurred areas are accurately translated assembly.

Marty

On Wed, Apr 7, 2010 at 9:56 PM, Devin Monnens <dmonnens at gmail.com> wrote:

> I have transcribed ICBM into text format. There were a few areas of the

> printout that were a little too blurried for me to make them out with 100%

> accuracy, but I have a 95% confidence that the code is accurate. This is a

> graphical game that ran on the PDP-5. I don't think it will run on a PDP-8,

> as the catalog number is 5-277, which suggests to me it uses just the PDP-5.

> In any event, here are the hardware requirements:

> 4K PDP-5, ASR33, Type 34 Scope Display

> Source Language: PAL III [assembly]

> Trouble is, there aren't any PDP-5 emulators out there, and I can't find any

> PDP-8 emulators that supports a scope. Hadn't considered that part... Does

> anyone here know anything about PDP-5/8 emulation? I would like to try and

> get this thing running...

> --

> Devin Monnens

> www.deserthat.com

>

> The sleep of Reason produces monsters.

>

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