[game_preservation] PDP-5 Emulation
Martin Goldberg
wgungfu at gmail.com
Wed Apr 7 23:30:58 EDT 2010
Devin, you might try and check on the classic computing mailing list.
There should be a few old timers on there that can also check to make
sure the blurred areas are accurately translated assembly.
Marty
On Wed, Apr 7, 2010 at 9:56 PM, Devin Monnens <dmonnens at gmail.com> wrote:
> I have transcribed ICBM into text format. There were a few areas of the
> printout that were a little too blurried for me to make them out with 100%
> accuracy, but I have a 95% confidence that the code is accurate. This is a
> graphical game that ran on the PDP-5. I don't think it will run on a PDP-8,
> as the catalog number is 5-277, which suggests to me it uses just the PDP-5.
> In any event, here are the hardware requirements:
> 4K PDP-5, ASR33, Type 34 Scope Display
> Source Language: PAL III [assembly]
> Trouble is, there aren't any PDP-5 emulators out there, and I can't find any
> PDP-8 emulators that supports a scope. Hadn't considered that part... Does
> anyone here know anything about PDP-5/8 emulation? I would like to try and
> get this thing running...
> --
> Devin Monnens
> www.deserthat.com
>
> The sleep of Reason produces monsters.
>
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