[game_preservation] U.S. Crash was Re: Generations standards?
Martin Goldberg
wgungfu at gmail.com
Sun Apr 18 00:59:18 EDT 2010
On Sat, Apr 17, 2010 at 11:09 PM, Devin Monnens <dmonnens at gmail.com> wrote:
>
> Yes, I enjoyed Dealers of Lightning! I would have taken it to Japan, but it
> weighed too much. I ran into this trouble with my game history presentation.
> It's even harder to talk about the games because they are text-based, which
> doesn't give you much interesting to look at! So I think walking people
> through a text-based game and showing the signficiance and importance of it
> might be a good approach for the writing.
Yes, that's more in line with Bill's book if you haven't read it yet:
http://www.amazon.com/dp/0240811461?tag=armcharcad-20&camp=14573&creative=327641&linkCode=as1&creativeASIN=0240811461&adid=1T2DYGSZ2F6DGFY753P1&
They cover a specific game or genre, and cover the evolution towards
it and it's influence on everything that came after it. In your case,
I'd find it interesting to feel like a part of the era and understand
how these games evolved (both as a reflection of the hardware they ran
on, and the coder's own experiences). Likewise how they lead to other
games, etc.
Marty
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