[game_preservation] Game Database question
Billy Cain
billyjoecain at gmail.com
Sun Mar 14 17:47:34 EDT 2010
One thing I can add to the mix is that many games we made at Origin
had add-ons that were first sold separately and then wewre later sold
as a "gold" product.
For instance, Wing Commander: Prophecy was a boxed product (in a ton
of languages - which also makes for a huge headache), then we released
a series of add-on missions online, and then we released them all as a
gold edition.
I have no recollection of fixes/changes that occurred to the gold
product, but I am sure that there had to be some.
So, there are a lot of issues for sure and I just wanted to point out this one.
And another fun one is the "multi-pack" games that came out after the
originals. Sometimes those had special new stuff, too.
Best of luck everyone - this project is vital!
Billy
On 3/14/10, Jan Baart <jan_baart at yahoo.de> wrote:
> Hi list,
>
> as some of you might know I'm currently working on a new game database
> and while most conceptual problems have already been solved and lots of
> data entered there's still one nagging unsolved question. How to handle
> "version" of pc games. And I'm not talking about 1.01 or whatever. What
> I mean can be best explained by examples:
>
> King's Quest V (EGA Release) / King's Quest V (VGA Release)
> Indiana Jones and the Fate of Atlantis (Floppy) / Indiana Jones and the
> Fate of Atlantis (Enhanced Talkie CD-ROM)
>
> Looking at the bigger pc game databases out there (mobygames,
> thelegacy.de, ogdb.de) they all take a different approach and none of
> them is really satisfactory. Mobygames basically ignores the concept of
> game versions and just throws it all into one kettle. thelegacy.de has
> them (well, Indiana Jones, not King's Quest) as editions but does not do
> a good job at pointing out the differences and ogdb.de puts these
> versions (as well as the Steam version, the 5.25 floppy version and the
> re-releases) on the same hierarchical level as the amiga or mac
> versions. That doesn't make much sense either.
>
> What I'm basically wondering is this. Do you guys think of these as
> different games or just versions of games? After all, as food for
> thought, these often differ more than ports from one system to another
> and such ports always get separate entries in game databases.
>
> thanks for your feedback,
>
> Jan
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Billy Cain
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