[game_preservation] Battery Save Statistics?
Henry Lowood
lowood at stanford.edu
Tue Nov 16 15:55:44 EST 2010
Devin,
I have not seen such a study. Keep in mind that some or most
institutions will remove batteries from anything in their collections
that is earmarked for long-term preservation. (To avoid potential
damage due to leakage, i.e. corrosion.) So I'm guessing that
availability of replacement batteries is probably a bigger issue than
longevity of the original ones.
Henry
On 11/16/2010 11:15 AM, Devin Monnens wrote:
> Does anyone have some concrete data on battery life for different
> systems and games? I think battery life is dependent on the factors of
> usage, age, and quality of parts (maybe also how the game uses the
> battery).
>
> I've noticed that many Pokemon Red, Blue - and particularly Crystal,
> Gold, and Silver - have failed batteries. I also know that many NES
> Zelda games no longer have working batteries. Many Capcom arcade
> boards have this problem as well.
>
> I was curious if anyone did a study on this to determine estimates for
> battery life of different games.
>
> --
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
>
>
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--
Henry Lowood
Curator for History of Science& Technology Collections;
Film& Media Collections
HRG, Green Library, 557 Escondido Mall
Stanford University Libraries, Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood
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