[game_preservation] Descriptive terms for Video Games
    Rowan Kaiser 
    rowankaiser at gmail.com
       
    Fri Jun 10 21:32:55 EDT 2011
    
    
  
I'm not sure what's wrong with calling Survival Horror "Action-Exploration."
But I find it more interesting as an attempt to standardize all games within
a conceptual framework. Given what a mess conventional genres are - go on,
label Sid Meier's Pirates! - any attempt with a finished product is noble.
Rowan
On Fri, Jun 10, 2011 at 6:26 PM, Jim Leonard <trixter at oldskool.org> wrote:
> That looks like it was done for comedic effect.  If not, then it has some
> odd choices, like Survival Horror being predominantly "Action-Exploration"?
>  And Driving being "Action-Exploration-Conflict"?
>
>
> On 6/10/2011 12:49 PM, Rowan Kaiser wrote:
>
>> Another interesting resource might be the Escapist's Genre Wheel, which
>> is quite clever although I'm not sure it jumps out as being more than
>> that:
>>
>>
>> http://www.escapistmagazine.com/articles/view/issues/issue_283/8400-Introducing-The-Escapists-Genre-Wheel
>>
>> On Fri, Jun 10, 2011 at 7:37 AM, Pugh, Richard <rpugh at loc.gov
>> <mailto:rpugh at loc.gov>> wrote:
>>
>>    Greetings all!
>>
>>    Thank you for your suggestions; I'll be looking into them later this
>>    today.  Some of you asked for additional information on our project.
>>
>>    Generally these terms will be used in a subject or genre heading
>>    style.  That is, when one searches the catalog by subject or genre,
>>    these headings will be referenced.  For good or ill, these terms
>>    will be treated the same way as standard LCSH or LCGFH terms.  As
>>    such, we're looking for descriptors like "First person action" or
>>    "Real time strategy;" terms that identify what a game "is" rather
>>    than what it's about.  For that, we can usually find a workable
>>    LCSH; emphasis on "usually."  Genres are a different story.
>>
>>    As Mr. Handy pointed out, the LC model is not necessarily the best
>>    one.  In this case that's probably true.  However, NAVCC is part of
>>    LC, so we must use an LC-style approach.  Internal politics are
>>    involved.  Need I say more...?
>>
>>    We're hoping that if we can build a thesaurus that is "LCSH
>>    compatible," the powers that be will accept it.  Even so, we're
>>    expecting some resistance, because the use of non-LC terms (even
>>    ones from well-established thesauri), is actively discouraged, no
>>    matter what the circumstances.  We're facing an uphill battle, but
>>    we'll do the best we can.
>>
>>    One list we've been looking at is the one from Allgame:
>>
>>    http://www.allgame.com/genres.php
>>
>>    Perhaps if we combine this with concepts covered in the other lists,
>>    we'll have a working base.  I'm tinkering with the Allgame list at
>>    the moment, and it has promise.  I'll let you know how it turns out.
>>
>>    Richard J. Pugh
>>    Motion Picture, Broadcast, & Recorded Sound Division
>>    National Audio-Visual Conservation Center, Library of Congress
>>    (202) 707-6636 <tel:%28202%29%20707-6636> / rpugh at loc.gov
>>    <mailto:rpugh at loc.gov>
>>    _______________________________________________
>>    game_preservation mailing list
>>    game_preservation at igda.org <mailto:game_preservation at igda.org>
>>
>>    http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>>
>>
>> _______________________________________________
>> game_preservation mailing list
>> game_preservation at igda.org
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>
>
> --
> Jim Leonard (trixter at oldskool.org)            http://www.oldskool.org/
> Check out some trippy MindCandy at        http://www.mindcandydvd.com/
> A child borne of the home computer wars:  http://trixter.oldskool.org/
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://six.pairlist.net/pipermail/game_preservation/attachments/20110610/8e6f01cf/attachment.htm>
    
    
More information about the game_preservation
mailing list