[game_preservation] Descriptive terms for Video Games
    Andrew Armstrong 
    andrew at aarmstrong.org
       
    Sat Jun 11 16:12:06 EDT 2011
    
    
  
I found it hilarious to think that everything can be slotted in a 2d 
wheel; like Pirates! and so many others, things simply can be of 
multiple categories - they don't have to fit a nice neat pie chart! :)
If it's serious, Journalists sure do want to make it hard on themselves 
don't they?
Andrew
On 11/06/2011 02:32, Rowan Kaiser wrote:
> I'm not sure what's wrong with calling Survival Horror 
> "Action-Exploration." But I find it more interesting as an attempt to 
> standardize all games within a conceptual framework. Given what a mess 
> conventional genres are - go on, label Sid Meier's Pirates! - any 
> attempt with a finished product is noble.
>
>
> Rowan
>
> On Fri, Jun 10, 2011 at 6:26 PM, Jim Leonard <trixter at oldskool.org 
> <mailto:trixter at oldskool.org>> wrote:
>
>     That looks like it was done for comedic effect.  If not, then it
>     has some odd choices, like Survival Horror being predominantly
>     "Action-Exploration"?  And Driving being
>     "Action-Exploration-Conflict"?
>
>
>     On 6/10/2011 12:49 PM, Rowan Kaiser wrote:
>
>         Another interesting resource might be the Escapist's Genre
>         Wheel, which
>         is quite clever although I'm not sure it jumps out as being
>         more than that:
>
>         http://www.escapistmagazine.com/articles/view/issues/issue_283/8400-Introducing-The-Escapists-Genre-Wheel
>
>         On Fri, Jun 10, 2011 at 7:37 AM, Pugh, Richard <rpugh at loc.gov
>         <mailto:rpugh at loc.gov>
>         <mailto:rpugh at loc.gov <mailto:rpugh at loc.gov>>> wrote:
>
>            Greetings all!
>
>            Thank you for your suggestions; I'll be looking into them
>         later this
>            today.  Some of you asked for additional information on our
>         project.
>
>            Generally these terms will be used in a subject or genre
>         heading
>            style.  That is, when one searches the catalog by subject
>         or genre,
>            these headings will be referenced.  For good or ill, these
>         terms
>            will be treated the same way as standard LCSH or LCGFH
>         terms.  As
>            such, we're looking for descriptors like "First person
>         action" or
>            "Real time strategy;" terms that identify what a game "is"
>         rather
>            than what it's about.  For that, we can usually find a workable
>            LCSH; emphasis on "usually."  Genres are a different story.
>
>            As Mr. Handy pointed out, the LC model is not necessarily
>         the best
>            one.  In this case that's probably true.  However, NAVCC is
>         part of
>            LC, so we must use an LC-style approach.  Internal politics are
>            involved.  Need I say more...?
>
>            We're hoping that if we can build a thesaurus that is "LCSH
>            compatible," the powers that be will accept it.  Even so, we're
>            expecting some resistance, because the use of non-LC terms
>         (even
>            ones from well-established thesauri), is actively
>         discouraged, no
>            matter what the circumstances.  We're facing an uphill
>         battle, but
>            we'll do the best we can.
>
>            One list we've been looking at is the one from Allgame:
>
>         http://www.allgame.com/genres.php
>
>            Perhaps if we combine this with concepts covered in the
>         other lists,
>            we'll have a working base.  I'm tinkering with the Allgame
>         list at
>            the moment, and it has promise.  I'll let you know how it
>         turns out.
>
>            Richard J. Pugh
>            Motion Picture, Broadcast, & Recorded Sound Division
>            National Audio-Visual Conservation Center, Library of Congress
>         (202) 707-6636 <tel:%28202%29%20707-6636>
>         <tel:%28202%29%20707-6636> / rpugh at loc.gov <mailto:rpugh at loc.gov>
>         <mailto:rpugh at loc.gov <mailto:rpugh at loc.gov>>
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>
>
>
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>
>
>     -- 
>     Jim Leonard (trixter at oldskool.org <mailto:trixter at oldskool.org>)
>     http://www.oldskool.org/
>     Check out some trippy MindCandy at http://www.mindcandydvd.com/
>     A child borne of the home computer wars: http://trixter.oldskool.org/
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