[game_preservation] Congratulations to Jon-Paul Dyson and Greg James!!
Devin Monnens
dmonnens at gmail.com
Fri Nov 4 10:06:26 EDT 2011
Actually, I don't think Greg James is on the list...
Ting,
What can Guru do with blueprints to an arcade board PCB?
On Fri, Nov 4, 2011 at 6:43 AM, ting walker <tingoes at gmail.com> wrote:
> Thankyou Greg James for your work with de-capping protection chips and
> microprocessors.
> I think this is absolutely invaluable method of presevating old games and
> gaming systems.
> I have been sending arcade PCBs to the Guru to be decpped in this manner
> since I was advised of this method a number of years ago.
> http://guru.mameworld.info/
>
> The Guru has a list of un-dumped arcade protection MCU's and computer
> components that need to be de-capped here.
> http://guru.mameworld.info/decap/index.html
>
> The list is not 100% complete and I find other needed protection MCU's by
> referencing PCB's listed on the MAWS website.
> http://maws.mameworld.info/maws/
>
> My most recent contribution was a very rare early Japanese version of
> Taito Slap Fight with A76 romset.
>
> I look forward to contributing more arcade PCBs in future for
> preservation by this method.
>
> There may be some games that IGDA members either own or know the
> whereabouts of that are needed for preservation by this method.
>
> Regards,
>
> Ting Walker.
>
>
>
> On Fri, Nov 4, 2011 at 1:21 PM, Devin Monnens <dmonnens at gmail.com> wrote:
>
>> The latest issue of Game Developer Magazine has featured the top 50
>> influential people of the 2010-2011 year among these are Jon-Paul Dyson of
>> The International Center for the History of Electronic Games and Greg
>> James, of the Visual 6502 Project (visual6502.org) which was also
>> featured in Archaeology magazine. Both received awards for Evangelism!
>>
>> Jon-Paul Dyson
>> The International Center for the History of Electronic Games (a division
>> of the Strong Museum of Play in Rochester, New York) is showing a lot of
>> vision and dedication to preserving the history of our medium. Whereas most
>> private collections and museums focus on amassing boxed product, the ICHEG
>> goes beyond that to collect valuable paperwork, documentation, and ephemera.
>> Thanks to Dyson and his crew, priceless artifacts like Ralph Baer's
>> handwritten notes, Will Wright's design documents, and the private
>> collection of Sierra cofounders Ken and Roberta Williams will forever be
>> accessible to historians. With a recent $500k grant and a 5,000 square foot
>> play space, that collection is only the beginning.
>>
>> Greg James
>> The 6502 CPU powered the games many of us played in our youth. It ran
>> home computers from Apple, Commodore, Acorn, and Atari. It was the main
>> brains behind the Atari 2600 console, and was the core of the Nintendo
>> Entertainment System. It is one of the most popular chips ever designed,
>> and yet its schematics have been lost to time.
>> James has taken it upon himself to devise a method for preserving
>> outdated computer chips on a microscopic level; stripping away the plastic,
>> taking photographs, and re-creating every little trace in a virtual
>> environment. It might not mean much to game development now, but his
>> tireless work will ensure that we'll always be able to play these old games
>> just as they were intended.
>>
>>
>> --
>> Devin Monnens
>> www.deserthat.com
>>
>> The sleep of Reason produces monsters.
>>
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>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>
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>
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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