[game_preservation] Nintendo 3DS trailers
Rowan Kaiser
rowankaiser at gmail.com
Mon Nov 7 18:13:45 EST 2011
Some that's been mentioned on this list and in other places: when we have
to depend on hackers and pirates for historical records, something is
seriously wrong.
Rowan
On Mon, Nov 7, 2011 at 3:10 PM, Andre Lahmann <subs at andre-lahmann.de> wrote:
> hi,
> i kind of hate to say it, but the way the gaming-industry is developing
> right now it starts to make more and more sense to collect
> scene-group-releases along with the actual game-copies. so that in case the
> publisher goes out of business or the online-service is shut down, the
> games can at least be played offline...
> it's probably a very bad idea for libraries to do that right now, but for
> private collectors of contemporary pc-games it seems to be the only option
> - this might save some time in the future to develop fixes/emulators to get
> games started without needing online-verification. alone the
> preservation-aspect becomes corrupted as the game is altered, but at least
> it works. (collecting the no-cd or no-steam cracks might be sufficient too)
> irony at it's best...
>
> greetings,
> andré
>
> Am 07.11.2011 23:01, schrieb Henry Lowood:
>
> Christian,
>
> Yup, that's happened to me with EA sports games, too. A propos, note the
> furor over the new Tiger Woods game, which basically is just a license to
> buy content via a distribution channel ...
>
> Henry
>
> On 11/7/2011 1:58 PM, Christian Bartsch wrote:
>
> What can I say... I tried buying Spore. It was a used copy. I could not
> create a new account. I contacted the wis guys at the management level and
> was given a simple answer: Buy a fresh copy. So I returned the game and
> have not bought an EA game since then. I nearly stopped buying games,
> except for some console titles, and even ditched the Duke, because of the
> DRM (Steam) used. Now call me old fashioned, and I understand my behaviour
> won't change how the biz is working. But I drove me out of it, I enjoy what
> I have, but I really pick every title "by hand".
>
> This shift from selling licences to selling services is a bit... scary.
>
> I say it again. Games will vanish - instantly, the moment the publisher
> goes out of business or as part of a legal settlement. We've seen titles
> withdrawn in the past, but usually a few copies survived somehow.
>
> I am not someone living in the past, but I really don't like it where
> this train is going to.
>
>
> --
> Christian Bartsch
> The Software Preservation Society
> http://www.softpres.org
>
> On 7 Nov 2011, at 22:45, Henry Lowood wrote:
>
> Christian,
>
> Agreed, and let me add that it's not just a problem for preservation.
> Account-based services also make it nearly impossible for libraries to
> provide access to current titles offered via these channels. For example,
> we have been unable to provide current access to indie titles available
> only via XBox Live. It would be great to see some library-oriented
> services, as we have (say) with bibliographic databases.
>
> Henry
>
> On 11/7/2011 1:40 PM, Christian Bartsch wrote:
>
> This is the ugly face of the convenient way games are delivered today. I
> am very sure we will notice many games missing in the years to come and it
> won't get better with all the DRM mania and other specialties of modern
> delivery channels.
>
> MP3 was freed a couple of years ago, but videos and games still come in
> chains. Incriminating those breaking such protections is understandable
> from a publisher's point of view, but a problem for preservation. So where
> do you draw the line? And: Encryption is really getting strong. Just look
> at those mobile phones.
>
>
> --
> Christian Bartsch
> The Software Preservation Society
> http://www.softpres.org
>
> On 7 Nov 2011, at 22:26, Henry Lowood wrote:
>
> Devin,
>
> are you asking about preservation of video game trailers or of the actual
> delivery channels themselves? I am a little unclear about the question,
> but in a nut-shell, yes, there are efforts in both directions. On the game
> side, there are several collections that are focused on video and trailers
> are included (cf. the Internet Archive Moving Image collections), but there
> is some work in digital preservation around environments in which media and
> software were used, such as at the British Library (and not so much about
> games).
>
> Henry
>
> On 11/7/2011 12:58 PM, Devin Monnens wrote:
>
> I know this is a few weeks after the fact, but I didn't read the message
> until after the fact anyway. Nintendo has been offering some trailers for
> the 3DS through their DSiWare Store for use on the 3DS. These included
> trailers for Mario, Mario Kart, and Luigi's Mansion. However, at the end of
> October, the trailers were removed. Unfortunately, while I had considered
> downloading everything there, I did not get all of it. This raises a
> question regarding the preservation of additional media such as game
> trailers. With these, though, I assume they could be downloaded onto the
> flash card and then transferred to an external storage device - though I
> have not tried this myself. I was just curious if anyone has been pursuing
> Virtual Console preservation (the same thing could hold true for
> broadcasted material over the Nintendo Video Channel, along with DSi Videos
> - they seem to be taken down from service after a few days).
>
> --
> Devin Monnens
> www.deserthat.com
>
> The sleep of Reason produces monsters.
>
>
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>
>
> --
> Henry Lowood
> Curator, History of Science & Technology Collections;
> Film & Media Collections
> HRG, Green Library, 557 Escondido Mall650-723-4602; lowood at stanford.eduhttp://www.stanford.edu/~lowood
>
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>
>
>
> --
> Henry Lowood
> Curator, History of Science & Technology Collections;
> Film & Media Collections
> HRG, Green Library, 557 Escondido Mall650-723-4602; lowood at stanford.eduhttp://www.stanford.edu/~lowood
>
>
>
> --
> Henry Lowood
> Curator, History of Science & Technology Collections;
> Film & Media Collections
> HRG, Green Library, 557 Escondido Mall650-723-4602; lowood at stanford.eduhttp://www.stanford.edu/~lowood
>
>
>
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