[game_preservation] Nintendo 3DS trailers

Rowan Kaiser rowankaiser at gmail.com
Mon Nov 7 18:13:45 EST 2011


Some that's been mentioned on this list and in other places: when we have
to depend on hackers and pirates for historical records, something is
seriously wrong.

Rowan

On Mon, Nov 7, 2011 at 3:10 PM, Andre Lahmann <subs at andre-lahmann.de> wrote:


> hi,

> i kind of hate to say it, but the way the gaming-industry is developing

> right now it starts to make more and more sense to collect

> scene-group-releases along with the actual game-copies. so that in case the

> publisher goes out of business or the online-service is shut down, the

> games can at least be played offline...

> it's probably a very bad idea for libraries to do that right now, but for

> private collectors of contemporary pc-games it seems to be the only option

> - this might save some time in the future to develop fixes/emulators to get

> games started without needing online-verification. alone the

> preservation-aspect becomes corrupted as the game is altered, but at least

> it works. (collecting the no-cd or no-steam cracks might be sufficient too)

> irony at it's best...

>

> greetings,

> andré

>

> Am 07.11.2011 23:01, schrieb Henry Lowood:

>

> Christian,

>

> Yup, that's happened to me with EA sports games, too. A propos, note the

> furor over the new Tiger Woods game, which basically is just a license to

> buy content via a distribution channel ...

>

> Henry

>

> On 11/7/2011 1:58 PM, Christian Bartsch wrote:

>

> What can I say... I tried buying Spore. It was a used copy. I could not

> create a new account. I contacted the wis guys at the management level and

> was given a simple answer: Buy a fresh copy. So I returned the game and

> have not bought an EA game since then. I nearly stopped buying games,

> except for some console titles, and even ditched the Duke, because of the

> DRM (Steam) used. Now call me old fashioned, and I understand my behaviour

> won't change how the biz is working. But I drove me out of it, I enjoy what

> I have, but I really pick every title "by hand".

>

> This shift from selling licences to selling services is a bit... scary.

>

> I say it again. Games will vanish - instantly, the moment the publisher

> goes out of business or as part of a legal settlement. We've seen titles

> withdrawn in the past, but usually a few copies survived somehow.

>

> I am not someone living in the past, but I really don't like it where

> this train is going to.

>

>

> --

> Christian Bartsch

> The Software Preservation Society

> http://www.softpres.org

>

> On 7 Nov 2011, at 22:45, Henry Lowood wrote:

>

> Christian,

>

> Agreed, and let me add that it's not just a problem for preservation.

> Account-based services also make it nearly impossible for libraries to

> provide access to current titles offered via these channels. For example,

> we have been unable to provide current access to indie titles available

> only via XBox Live. It would be great to see some library-oriented

> services, as we have (say) with bibliographic databases.

>

> Henry

>

> On 11/7/2011 1:40 PM, Christian Bartsch wrote:

>

> This is the ugly face of the convenient way games are delivered today. I

> am very sure we will notice many games missing in the years to come and it

> won't get better with all the DRM mania and other specialties of modern

> delivery channels.

>

> MP3 was freed a couple of years ago, but videos and games still come in

> chains. Incriminating those breaking such protections is understandable

> from a publisher's point of view, but a problem for preservation. So where

> do you draw the line? And: Encryption is really getting strong. Just look

> at those mobile phones.

>

>

> --

> Christian Bartsch

> The Software Preservation Society

> http://www.softpres.org

>

> On 7 Nov 2011, at 22:26, Henry Lowood wrote:

>

> Devin,

>

> are you asking about preservation of video game trailers or of the actual

> delivery channels themselves? I am a little unclear about the question,

> but in a nut-shell, yes, there are efforts in both directions. On the game

> side, there are several collections that are focused on video and trailers

> are included (cf. the Internet Archive Moving Image collections), but there

> is some work in digital preservation around environments in which media and

> software were used, such as at the British Library (and not so much about

> games).

>

> Henry

>

> On 11/7/2011 12:58 PM, Devin Monnens wrote:

>

> I know this is a few weeks after the fact, but I didn't read the message

> until after the fact anyway. Nintendo has been offering some trailers for

> the 3DS through their DSiWare Store for use on the 3DS. These included

> trailers for Mario, Mario Kart, and Luigi's Mansion. However, at the end of

> October, the trailers were removed. Unfortunately, while I had considered

> downloading everything there, I did not get all of it. This raises a

> question regarding the preservation of additional media such as game

> trailers. With these, though, I assume they could be downloaded onto the

> flash card and then transferred to an external storage device - though I

> have not tried this myself. I was just curious if anyone has been pursuing

> Virtual Console preservation (the same thing could hold true for

> broadcasted material over the Nintendo Video Channel, along with DSi Videos

> - they seem to be taken down from service after a few days).

>

> --

> Devin Monnens

> www.deserthat.com

>

> The sleep of Reason produces monsters.

>

>

> _______________________________________________

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>

>

> --

> Henry Lowood

> Curator, History of Science & Technology Collections;

> Film & Media Collections

> HRG, Green Library, 557 Escondido Mall650-723-4602; lowood at stanford.eduhttp://www.stanford.edu/~lowood

>

> _______________________________________________

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>

>

>

> --

> Henry Lowood

> Curator, History of Science & Technology Collections;

> Film & Media Collections

> HRG, Green Library, 557 Escondido Mall650-723-4602; lowood at stanford.eduhttp://www.stanford.edu/~lowood

>

>

>

> --

> Henry Lowood

> Curator, History of Science & Technology Collections;

> Film & Media Collections

> HRG, Green Library, 557 Escondido Mall650-723-4602; lowood at stanford.eduhttp://www.stanford.edu/~lowood

>

>

>

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>

>

>

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