[game_preservation] Selecting and preserving video games, both text and context

ting walker tingoes at gmail.com
Thu Oct 27 23:04:11 EDT 2011


Hi Henry,

Mr.Do is the person that collates arcade and arcade game artwork for
the MAME team.
His homepage is
http://mameworld.info/mrdo/aboutme.html

His email is

mrdo_emu at hotmail.com

I'm sure he would be happy to help you wit your thesis.

Regards,

Tingoes.



On Fri, Oct 28, 2011 at 12:52 PM, Henry Borchers <henryborchers at yahoo.com>wrote:


> Hello IGDA,****

>

> ** **

>

> It’s been a while since there has been much activity on here and I hope

> people still follow this listserv. ****

>

> ** **

>

> I am in the last part of my overly delayed master’s thesis and I need to

> add an additional case study. I hope someone on here can help me out.****

>

> ** **

>

> I am writing about the preservation of video games in terms of their

> textual and contextual components. One of the things that I am arguing is

> that because the text of video games (the games themselves) are so

> intertwined with their video game context (the consoles and computers), both

> are integral to proper preservation. 35mm movie film has had the same

> playback device for a century and old nitrate prints can run through modern

> projectors but the texts of video games are tied to the constantly changing

> video game console contexts. It is for this reason that traditional

> strategies of print, painting, and film conservation are ill-suited for

> video games. ****

>

> ** **

>

> If you are part of a video game collection, could you please help me out

> and comment on or be willing to talk to me about how you go about selecting

> and preserving video games, both text and context? Most websites of video

> game archives do not go into depth on these aspects.****

>

> ** **

>

> Thank you,****

>

> ** **

>

> Henry Borchers****

>

> University of Amsterdam, ****

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

>

>

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