[game_preservation] MoMA Game Collection
Henry Lowood
lowood at stanford.edu
Thu Dec 6 16:51:08 EST 2012
A propos Helen's last question, did you notice in the statement that a
distinction was made between "art" and "design?"
Henry
On 12/6/2012 12:16 PM, Helen Stuckey wrote:
> Hi Alex,
>
> I would also be interested to hear more about their strategies for
> exhibiting the games. MOMA has offered one of the
> clearest statements about the challenges of creating
> meaningful relationships with these works for audiences in the
> gallery and have obviously had some success in working
> with developers to produced exhibition
> friendly versions and/or other materials for display. This
> produces artefacts that may be distinct from those of 'preserving
> the original work' but important to the museums curatorial narratives.
>
> Also can you ask why it sits in the Architecture and Design collection
> when MOMA have a Media and Performance Collection? Is this
> philosophical or is their an individual driving the collection who is
> located in Architecture and Design?
>
> many thanks
> Helen
>
>
> On 7 December 2012 08:23, Henry Lowood <lowood at stanford.edu
> <mailto:lowood at stanford.edu>> wrote:
>
> Alex,
>
> Any question that puts more meat on the bones of "we will preserve
> the games" or "source code is important to have" would be
> valuable, from my point of view. I just would like to know more
> about their thinking on these topics. For example, source code is
> obviously important (and difficult) to get, but there are issues
> with using source code, matching it to versions of software, being
> sure it is the version of the game that you are showing, etc. Just
> wondering if they could say more about why source is a priority in
> their minds. Writing this I realize that some of the issues in my
> mind are museum issues, some are archival/documentation issues,
> some are historical.
>
> As background, I should say that I am not aware of software
> preservation activity at MOMA. I'm not saying they are not doing
> anything, just that it would be nice to know what they are doing
> or propose to do.
>
> Henry
>
>
>
> On 12/6/2012 9:50 AM, Alex Handy wrote:
>>
>> Hey guys, I am speaking to the MOMA about their exhibit and
>> collection next Friday dec 14. Anyone got any questions they want
>> me to ask?
>>
>> On Dec 6, 2012 3:46 AM, "Devin Monnens" <dmonnens at gmail.com
>> <mailto:dmonnens at gmail.com>> wrote:
>>
>> I'm sure many of you are aware of this, but I wanted to bring
>> it up here because I had a few observations/questions.
>>
>> http://www.moma.org/explore/inside_out/2012/11/29/video-games-14-in-the-collection-for-starters
>>
>> First, I like how they have selected a series of criteria for
>> which to evaluate the games (even though the casual dismissal
>> of 'of course, games are art!' was a bit surprising, even for
>> someone who has taught a class on it).
>>
>> What interests me though is the images they chose, the
>> emphasis on source code and original hardware, and technical
>> data for the games. Essentially, with Tetris, they show a
>> picture of the Electronika 60 version, which is really quite
>> surprising. Does this mean the MoMA acquired one? And with
>> something like MYST and Another World, are they looking at
>> the original release or a re-release? (Especially important
>> with Another World since later PC releases added new
>> material.) Is anyone here involved with the project who can
>> clarify?
>>
>> It's interesting they put a lot of focus on being able to get
>> the games to run in the future - hence source code and
>> documentation, as well as collection of original hardware. It
>> looks like they are taking both methods as possible approaches.
>>
>> --
>> Devin Monnens
>> www.deserthat.com <http://www.deserthat.com>
>>
>> The sleep of Reason produces monsters.
>>
>> _______________________________________________
>> game_preservation mailing list
>> game_preservation at igda.org <mailto:game_preservation at igda.org>
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>>
>> _______________________________________________
>> game_preservation mailing list
>> game_preservation at igda.org <mailto:game_preservation at igda.org>
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>
> --
> Henry Lowood
> Curator for History of Science & Technology Collections;
> Film & Media Collections
> HSSG, Green Library, 557 Escondido Mall
> Stanford University Libraries, Stanford CA 94305-6004
> 650-723-4602 <tel:650-723-4602>;lowood at stanford.edu <mailto:lowood at stanford.edu>;http://www.stanford.edu/~lowood <http://www.stanford.edu/%7Elowood>
>
>
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org <mailto:game_preservation at igda.org>
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
>
--
Henry Lowood
Curator for History of Science & Technology Collections;
Film & Media Collections
HSSG, Green Library, 557 Escondido Mall
Stanford University Libraries, Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://six.pairlist.net/pipermail/game_preservation/attachments/20121206/352d1b29/attachment.htm>
More information about the game_preservation
mailing list