[game_preservation] Game preservation panel at GDC
Frank Cifaldi
fcifaldi at gmail.com
Fri Feb 22 14:07:20 EST 2013
I'm part of the decision-making process for which Vault videos go free,
so...
On Fri, Feb 22, 2013 at 10:39 AM, Devin Monnens <dmonnens at gmail.com> wrote:
> GDC panels are recorded, but they tend to only be available for purchase
> through the GDC Vault. Certain panels, however, do get distributed for
> free, but I have no idea how the selection process works. All the classic
> game postmortems should be available though. Still, this is something that
> I think everyone should have access to.
>
>
> On Fri, Feb 22, 2013 at 1:07 PM, Benj Edwards <editor at vintagecomputing.com
> > wrote:
>
>> That sounds really exciting. I wish I could attend.
>>
>> Maybe someone can record it for the rest of us who can't make it?
>>
>> Benj
>>
>>
>> On 2/22/2013 1:04 PM, Henry Lowood wrote:
>>
>> All,
>>
>> FYI: The "Caring about Chrono Trigger" panel was accepted for GDC.
>>
>> *Speaker/s: *Jon-Paul Dyson (The Strong) <http://speaker/Jon-Paul-Dyson>
>> , John Sharp (Parsons The New School for Design)<http://speaker/John-Sharp>
>> , Henry Lowood (Stanford University Libraries)<http://speaker/Henry-Lowood>
>> and John Romero (Loot Drop) <http://speaker/John-Romero>
>> *Day / Time / Location: *Thursday 11:30-12:30 Room 308, South Hall
>> *Track / Duration / Format / Audience Level: *Advocacy / 60-Minute /
>> Panel
>> *GDC Vault Recording: *TBD
>> *Description: *Every day, we lose more of the games, the experience, the
>> data and the knowledge upon which the industry was built. What is being
>> done to archive, understand, curate and catalog this culture? Approaching
>> the problem from four different angles, this panel explores the importance
>> of preserving games as an art form, recording the game design and
>> development process, curating and preserving games in a museum or gallery
>> setting, and capturing the experience of present, past and dying digital
>> worlds.
>> *Takeaway: *The preservation of our work as an industry will be
>> emphasized as critically important, and attendees will understand what they
>> can do to help maintain our ongoing legacy.
>>
>>
>> Henry
>>
>>
>>
>> --
>> Henry Lowood
>> Curator for History of Science & Technology Collections;
>> Film & Media Collections
>> HSSG, Green Library, 557 Escondido Mall
>> Stanford University Libraries, Stanford CA 94305-6004650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood
>>
>>
>>
>> _______________________________________________
>> game_preservation mailing listgame_preservation at igda.orghttp://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>> --
>> Freelance Writer / Editor in Chief VC&Ghttp://www.benjedwards.comhttp://www.vintagecomputing.com
>>
>>
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>>
>>
>
>
> --
> Devin Monnens
> www.deserthat.com
>
> The sleep of Reason produces monsters.
>
> _______________________________________________
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> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
>
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